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rpd:skeleton [2025/12/19 21:40] – Wiki maintenance: Create missing pages, fix naming conventions, update content verification mikerpd:skeleton [2025/12/19 21:42] (current) – external edit 127.0.0.1
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 +====== Skeleton ======
  
 +{{ rpd:images:skeleton_sprite.png|Skeleton }}
 +
 +The **Skeleton** is a common undead enemy found throughout the dungeon, typically in the Prison and later levels.
 +
 +==== Overview ====
 +Skeletons are reanimated bones of dead adventurers and denizens of the dungeon. They are persistent enemies that will relentlessly pursue the player character. Skeletons are immune to various status effects due to their undead nature.
 +
 +==== Stats ====
 +  * **HP**: 15
 +  * **HT**: 15
 +  * **Defense Skill**: 6
 +  * **Attack Skill**: 10
 +  * **Damage**: 3-8
 +  * **Armor**: 2 DR
 +  * **EXP for Kill**: 5
 +  * **Maximum Level**: 12
 +
 +==== Abilities ====
 +  * **Knuckle Drop**: When defeated, has a 50% chance to drop a Knuckle (melee weapon)
 +  * **Undead Resistance**: Immune to fear, charm, and sleep effects
 +  * **Poison Immunity**: Immune to poison damage and status effects
 +  * **Corpse Explosion**: When killed by fire, explodes dealing damage to nearby entities
 +  * **Bones**: Drops bones when defeated, which can be used for crafting
 +
 +==== Combat Tactics ====
 +Skeletons are aggressive melee enemies that will pursue the player relentlessly. They cannot be charmed or frightened, making them consistently dangerous throughout the dungeon. Their bony structure provides some physical damage resistance.
 +
 +==== Occurrence ====
 +  * **Primary Location**: Found throughout the Prison level and deeper
 +  * **Spawn Frequency**: Common in later dungeon levels
 +  * **Group Behavior**: Usually found alone or in small groups
 +  * **Special Variants**: May appear as special skeleton enemies with different equipment
 +
 +==== Strategy ====
 +  * Use ranged weapons or spells to attack from a distance
 +  * Avoid letting them corner you in narrow passages
 +  * Be careful with fire-based attacks as they cause explosion
 +  * They're resistant to many status effects, requiring direct damage
 +
 +==== Special Notes ====
 +  * Skeletons are undead, which affects how certain items and spells interact with them
 +  * They're immune to various effects that work on living creatures
 +  * Defeating them contributes to the "Skeleton Slayed" badge
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Skeleton.java|Skeleton.java]] - Implementation
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1349-L1352|Skeleton strings]] - Name, description, and gender
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/levelsDesc/Bestiary.json#L34-L37|Bestiary.json]] - Spawn rates in different levels
 +
 +==== Related ====
 +  * [[rpd:undead_mobs|Undead Mobs]]
 +  * [[rpd:prison|Prison Level]]
 +  * [[rpd:zombie|Zombie]] - Other undead enemy
 +  * [[rpd:undead|Undead]]
 +  * [[rpd:knuckles|Knuckles]] - Item that may drop
 +
 +{{tag> rpd mobs undead prison}}
rpd/skeleton.txt · Last modified: by 127.0.0.1