rpd:souls_mechanic
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| rpd:souls_mechanic [2025/12/29 11:55] – Add souls_mechanic.txt page for necromancer soul system mike | rpd:souls_mechanic [2025/12/29 11:59] (current) – external edit 127.0.0.1 | ||
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| + | ====== Souls Mechanic ====== | ||
| + | **Souls** are a special resource in Remixed Dungeon related to necromancy and the Necromancer class. | ||
| + | |||
| + | ==== Description ==== | ||
| + | Souls are a resource that can be collected by the Necromancer class through combat. They function as a special currency for casting necromantic spells and abilities. | ||
| + | |||
| + | ==== Acquisition ==== | ||
| + | * **Necromancer Class**: The Necromancer automatically collects 1 soul point each time a character dies while they are wearing the Necromancer' | ||
| + | * **Combat**: Souls are gained primarily through defeating enemies | ||
| + | * **Special Abilities**: | ||
| + | |||
| + | ==== Usage ==== | ||
| + | * **Spell Casting**: Necromantic spells consume souls as a casting cost | ||
| + | * **Pet Summoning**: | ||
| + | * **Necromantic Abilities**: | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Souls are a finite resource that must be managed carefully | ||
| + | * There may be limits on how many souls can be stored at once | ||
| + | * The Necromancer' | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Focus on combat to generate more souls for abilities | ||
| + | * Balance offensive and defensive soul usage | ||
| + | * Plan ahead for expensive necromantic abilities | ||
| + | * Manage soul reserves during challenging fights | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Necromancer Robe: [[https:// | ||
| + | * Skill Points: The mechanic appears to use the same system as skill points in the game code | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd mechanics necromancy souls }} | ||
rpd/souls_mechanic.txt · Last modified: by 127.0.0.1
