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rpd:staff_item [2025/12/26 13:05] – Wiki maintenance: Fix naming conventions, add missing pages, update links and references mikerpd:staff_item [2025/12/26 13:10] (current) – external edit 127.0.0.1
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 +====== Staves ======
  
 +{{ rpd:images:staff_item.png|Staff }}
 +
 +Staves are a type of [[rpd:melee_weapon|melee weapon]] in Remixed Dungeon with magical properties that can channel magical energy for various effects.
 +
 +==== Description ====
 +Staves are versatile weapons that combine melee capabilities with magical properties. While they can be used as blunt melee weapons, they also have charges that can be used to cast special magical effects.
 +
 +==== Weapon Properties ====
 +  * **Damage Type:** Blunt damage with magical properties
 +  * **Speed:** Moderate attack speed
 +  * **Accuracy:** Average accuracy
 +  * **Charges:** Each staff has charges that can be used for special abilities
 +  * **Recharge:** Staves gradually recharge over time
 +  * **Upgrade Potential:** Can be upgraded with [[rpd:scroll_of_upgrade_item|Scrolls of Upgrade]]
 +  * **Enchantments:** Compatible with [[rpd:weapon_enchantments|weapon enchantments]]
 +
 +==== Available Staves ====
 +  * **Quarterstaff** - Basic staff with minimal magical properties
 +  * [[rpd:mage_class|Mage Staff]] - Special staff for the Mage class with enhanced properties
 +  * **Staff of Earth** - Earth-based magic effects
 +  * **Staff of Fire** - Fire-based magic effects
 +  * **Staff of Frost** - Frost-based magic effects
 +  * **Staff of Light** - Light-based magic effects
 +  * **Staff of Regrowth** - Nature-based magic effects
 +  * **Staff of Transmutation** - Transmutation magic
 +
 +==== Mechanics ====
 +  * **Dual Function:** Serves as both melee weapon and magical implement
 +  * **Charges System:** Magical effects require charges to function
 +  * **Recharge Rate:** Staves regain charges over time
 +  * **Class Synergy:** Particularly effective when used by the Mage class
 +
 +==== Strategy ====
 +  * Staves provide both melee and magical combat options
 +  * The Mage class gains special benefits when using staves
 +  * Useful for conserving scrolls and potions by using staff powers instead
 +  * Can be effective against groups with area-effect staff powers
 +  * The quarterstaff can be enhanced into specialized staves
 +
 +==== Obtaining ====
 +  * Staves can be found throughout the dungeon
 +  * The Mage class starts with a special staff
 +  * Some may be available in shops, depending on the level
 +
 +==== Code References ====
 +  * Base weapon implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/MeleeWeapon.java|MeleeWeapon.java]]
 +  * Staff implementations: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/missiles/Staff.java|Staff.java]]
 +  * String resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1180-L1185|Staff strings]]
 +
 +==== See Also ====
 +  * [[rpd:melee_weapons|Melee Weapons]] - Other close combat weapons
 +  * [[rpd:wands|Wands]] - Ranged magical weapons
 +  * [[rpd:mage_class|Mage]] - Hero class that specializes in staff use
 +  * [[rpd:charges|Charges]] - Information about magical charges
 +
 +{{tag> rpd weapons melee staves magic }}