rpd:stats
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| rpd:stats [2025/12/19 21:40] – Wiki maintenance: Create missing pages, fix naming conventions, update content verification mike | rpd:stats [2025/12/19 21:42] (current) – external edit 127.0.0.1 | ||
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| + | ====== Stats ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | Stats in Remixed Dungeon represent the core numerical attributes that affect your character' | ||
| + | |||
| + | ==== Primary Stats ==== | ||
| + | |||
| + | ==== Strength ==== | ||
| + | * **Base Value**: 10 for most classes (12 for Warrior) | ||
| + | * **Function**: | ||
| + | * **Requirements**: | ||
| + | * **Carrying Capacity**: Higher strength allows carrying more items without weight penalties | ||
| + | * **Damage**: Strength above the weapon' | ||
| + | * **Code Reference**: | ||
| + | * **String Resource**: [[https:// | ||
| + | |||
| + | ==== Health Points (HP) ==== | ||
| + | * **Starting HP**: Varies by class, typically 20 for most classes | ||
| + | * **HP Growth**: Increases with levels, typically 1-2 HP per level | ||
| + | * **Max HP**: Affected by items like Ring of Might, Potions of Might, etc. | ||
| + | * **Mechanics**: | ||
| + | |||
| + | ==== Magic Power ==== | ||
| + | * **Affects**: | ||
| + | * **Growth**: Increases with levels and specific items | ||
| + | * **Related**: | ||
| + | |||
| + | ==== Secondary Stats ==== | ||
| + | |||
| + | ==== Attack Skill ==== | ||
| + | * **Function**: | ||
| + | * **Calculation**: | ||
| + | * **Formula**: | ||
| + | |||
| + | ==== Defense Skill ==== | ||
| + | * **Function**: | ||
| + | * **Calculation**: | ||
| + | * **Formula**: | ||
| + | |||
| + | ==== Accuracy ==== | ||
| + | * **Function**: | ||
| + | * **Related to**: Attack Skill and specific weapon mechanics | ||
| + | * **[[rpd: | ||
| + | |||
| + | ==== Magic Power ==== | ||
| + | * **Function**: | ||
| + | * **Growth**: Increases with levels and specific items | ||
| + | |||
| + | ==== Tertiary Stats ==== | ||
| + | |||
| + | ==== Speed ==== | ||
| + | * **Function**: | ||
| + | * **Formula**: | ||
| + | * **Equipment Impact**: Heavier armor typically reduces speed | ||
| + | |||
| + | ==== Carry Weight ==== | ||
| + | * **Function**: | ||
| + | * **Based on**: Strength stat with possible equipment bonuses | ||
| + | * **Penalty**: | ||
| + | |||
| + | ==== Equipment and Stats ==== | ||
| + | |||
| + | ==== Strength Requirement ==== | ||
| + | * **Equipment**: | ||
| + | * **Penalty**: | ||
| + | * **Failure**: | ||
| + | * **Benefits**: | ||
| + | |||
| + | ==== Class-Specific Stats ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Stat Improvement ==== | ||
| + | |||
| + | ==== Leveling Up ==== | ||
| + | * **Primary Stats**: HP increases with each level | ||
| + | * **Secondary Stats**: Attack and Defense Skill improve with levels | ||
| + | * **Growth Rate**: Varies by class and current stats | ||
| + | |||
| + | ==== Items Affecting Stats ==== | ||
| + | * **Potions**: | ||
| + | * **Rings**: Various rings provide stat bonuses | ||
| + | * **Armor**: Class armors provide various stat bonuses | ||
| + | * **Artifacts**: | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd stats hero mechanics}} | ||
rpd/stats.txt · Last modified: by 127.0.0.1
