rpd:statues
Differences
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| rpd:statues [2025/12/24 07:02] – Update links to use gold_statue_mob instead of gold_statue mike | rpd:statues [2025/12/24 07:05] (current) – external edit 127.0.0.1 | ||
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| + | ====== Statue Types ====== | ||
| + | **Statues** are various static objects found throughout the dungeon that may have different properties and functions. | ||
| + | |||
| + | ==== Types of Statues ==== | ||
| + | * **Decorative Statues**: Serve only as environmental elements with no special properties (terrain features) | ||
| + | * **Animated Statues**: Come to life as enemies when disturbed or approached (mob statues) | ||
| + | * **Special Statues**: Have unique properties, such as the [[rpd: | ||
| + | |||
| + | ==== Notable Statues ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Interaction ==== | ||
| + | * Some statues can be smashed to reveal contents | ||
| + | * Others may activate when stepped on or approached | ||
| + | * Some may be part of puzzles or mechanical systems | ||
| + | * Breaking certain statues may trigger traps or spawn enemies | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Examine statues carefully before interacting with them | ||
| + | * Consider the potential risks versus rewards | ||
| + | * Some statues may be beneficial to leave undisturbed | ||
| + | * Others may be necessary to break for progression | ||
| + | |||
| + | ==== Related Pages ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd dungeon_objects}} | ||
rpd/statues.txt · Last modified: (external edit)
