rpd:strength_attribute
Differences
This shows you the differences between two versions of the page.
| rpd:strength_attribute [2025/12/19 15:16] – Add new page for strength_attribute.txt with strength mechanics mike | rpd:strength_attribute [2025/12/19 15:23] (current) – external edit 127.0.0.1 | ||
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| + | ====== Strength Attribute ====== | ||
| + | The **Strength** attribute in Remixed Dungeon determines a character' | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * **Equipment Usage**: Determines whether a character can effectively use weapons and armor | ||
| + | * **Carrying Capacity**: Higher strength allows carrying more items | ||
| + | * **Melee Damage**: Strength directly impacts the damage dealt in melee combat | ||
| + | * **Breaking Items**: Required strength to use certain items effectively | ||
| + | |||
| + | ==== Strength Requirements ==== | ||
| + | * **Weapons**: | ||
| + | * **Armor**: Heavier armor often requires more strength to use effectively | ||
| + | * **Penalty**: | ||
| + | |||
| + | ==== Improving Strength ==== | ||
| + | * **Potion of Might**: Permanently increases the hero's strength by 1-2 points | ||
| + | * **Training**: | ||
| + | * **Equipment**: | ||
| + | |||
| + | ==== Equipment Strength Calculations ==== | ||
| + | * **Effective Strength**: Your actual strength minus any penalties | ||
| + | * **Strength Bonus**: Additional strength provided by items or buffs | ||
| + | * **Required vs. Actual**: How your strength compares to equipment requirements | ||
| + | |||
| + | ==== Related Items ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Code Implementation ==== | ||
| + | * **Hero Strength**: [[code: | ||
| + | * **Strength Calculation**: | ||
| + | * **String Resources**: | ||
| + | |||
| + | ==== Related Pages ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd attributes stats strength}} | ||
rpd/strength_attribute.txt · Last modified: by 127.0.0.1
