rpd:sungrass_level_object
Differences
This shows you the differences between two versions of the page.
| rpd:sungrass_level_object [2025/12/29 18:23] – Rename sungrass_plant.txt to sungrass_level_object.txt for proper naming convention mike | rpd:sungrass_level_object [2025/12/29 18:26] (current) – external edit 127.0.0.1 | ||
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| + | ====== Sungrass Level Object ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | ==== Description ==== | ||
| + | The Sungrass level object provides healing over time to any character that touches it. When a character steps on the tile containing a Sungrass level object, it begins providing a healing effect over several turns. | ||
| + | |||
| + | ==== Effects ==== | ||
| + | * Provides healing over time to the character that touches it | ||
| + | * Offers sustained health restoration | ||
| + | * The healing effect continues over multiple turns | ||
| + | * The level object disappears after being touched | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Sungrass level objects can be found growing in the dungeon | ||
| + | * They can also be grown by planting [[rpd: | ||
| + | * The healing effect occurs over a duration after touching the level object | ||
| + | * Particularly valuable when health is low | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Sungrass level objects are extremely valuable for healing when health is low | ||
| + | * They are more effective than instant healing in some situations | ||
| + | * Consider saving them for when healing is most needed | ||
| + | * Better than instant healing when you have time to let the effect work | ||
| + | |||
| + | ==== Code Reference ==== | ||
| + | * Plant Implementation: | ||
| + | * Plant Effect: [[https:// | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd plants items level_objects healing}} | ||
