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rpd:warlock_armor [2025/12/19 21:40] – Wiki maintenance: Create missing pages, fix naming conventions, update content verification mikerpd:warlock_armor [2025/12/19 21:42] (current) – external edit 127.0.0.1
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 +====== Warlock Armor ======
  
 +Warlock Armor is the class-specific armor obtained by using an [[rpd:armor_kit|Armor Kit]] on any regular armor for the [[rpd:warlock_subclass|Warlock]] subclass in Remixed Dungeon. This armor is functionally identical to [[rpd:battle_mage_armor|Battle Mage Armor]], but has a different appearance.
 +
 +==== Acquisition ====
 +  * Use an [[rpd:armor_kit|Armor Kit]] on any regular armor while playing as a [[rpd:mage|Mage]] who has chosen the [[rpd:warlock_subclass|Warlock]] subclass
 +  * Transforms the base armor into Warlock Armor with special properties
 +  * Note: This armor is only available for the Warlock subclass and cannot be equipped by other classes or subclasses
 +
 +==== Special Properties ====
 +  * Inherits all properties of [[rpd:mage_armor|Mage Armor]] (Blast ability)
 +  * Blast ability: Ignites and roots all visible enemies for 3 turns
 +  * Requires sufficient skill points to use special ability
 +  * Exclusive to the [[rpd:warlock_subclass|Warlock]] subclass - cannot be equipped if not the [[rpd:warlock_subclass|Warlock]] subclass (will show warning message)
 +
 +==== Usage ====
 +  * Essential armor for maximizing the effectiveness of the [[rpd:warlock_subclass|Warlock]] subclass
 +  * Should be crafted as soon as possible after choosing the [[rpd:warlock_subclass|Warlock]] subclass
 +  * Allows full utilization of subclass abilities
 +
 +==== Special Ability: Blast ====
 +  * Ignites and roots all visible enemies for 3 turns
 +  * Requires skill points to activate
 +  * Area-effect ability that affects all enemies in line of sight
 +  * Provides both damage over time (burning) and control (rooting)
 +
 +==== Notes ====
 +  * Part of the subclass identity system in Remixed Dungeon
 +  * Class armors represent the unique nature of each subclass
 +  * Cannot be worn by characters who haven't unlocked the appropriate subclass
 +  * Functionally identical to [[rpd:battle_mage_armor|Battle Mage Armor]] with only visual differences
 +  * Inherits the base [[rpd:mage_armor|Mage armor]] special ability
 +
 +==== Source Code ====
 +* Warlock Armor is implemented in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/WarlockArmor.java|WarlockArmor.java]]
 +* The parent Mage Armor class is in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/MageArmor.java|MageArmor.java]]
 +* Class armor system is defined in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/ClassArmor.java|ClassArmor.java]]
 +
 +{{tag> rpd items armor warlock mage}}
rpd/warlock_armor.txt · Last modified: by 127.0.0.1