rpd:weapon_types_mechanic
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| rpd:weapon_types_mechanic [2025/12/30 15:46] – Add weapon_types_mechanic.txt with comprehensive information about different weapon types mike | rpd:weapon_types_mechanic [2025/12/30 15:48] (current) – external edit 127.0.0.1 | ||
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| + | ====== Weapon Types Mechanic ====== | ||
| + | This page provides information about different weapon types in Remixed Dungeon. | ||
| + | |||
| + | ==== Melee Weapons ==== | ||
| + | Melee weapons are used for close combat and include: | ||
| + | |||
| + | * **Swords** - Standard melee weapons with balanced stats (e.g. [[rpd: | ||
| + | * **Axes** - Heavy damage weapons with slower attack speed (e.g. [[rpd: | ||
| + | * **Maces** - Mid-tier weapons with moderate damage (e.g. [[rpd: | ||
| + | * **Spears** - Long-range melee weapons with reach advantage (e.g. [[rpd: | ||
| + | * **Daggers** - Fast weapons with lower damage but high attack rate (e.g. [[rpd: | ||
| + | |||
| + | ==== Ranged Weapons ==== | ||
| + | Ranged weapons allow attacking from a distance: | ||
| + | |||
| + | * **Bows** - Use ammunition like arrows to attack from range (e.g. [[rpd: | ||
| + | * **Crossbows** - Higher damage than bows but slower (e.g. [[rpd: | ||
| + | * **Slingshots** - Basic projectile weapons (e.g. [[rpd: | ||
| + | * **Custom Ranged** - Special ranged weapons with unique properties (e.g. [[rpd: | ||
| + | |||
| + | ==== Missile Weapons ==== | ||
| + | Missile weapons are thrown or fired at enemies: | ||
| + | |||
| + | * **Throwing Knives** - Fast, light projectiles (e.g. [[rpd: | ||
| + | * **Javelins** - Medium-range throwing spears (e.g. [[rpd: | ||
| + | * **Shurikens** - Small throwing stars (e.g. [[rpd: | ||
| + | * **Darts** - Basic ranged ammunition (e.g. [[rpd: | ||
| + | |||
| + | ==== Ammunition ==== | ||
| + | Various types of ammunition used with ranged weapons: | ||
| + | |||
| + | * **Arrows** - Used with bows (e.g. [[rpd: | ||
| + | * **Bolts** - Used with crossbows (e.g. [[rpd: | ||
| + | * **Special Ammunition** - Enhanced projectiles with effects (e.g. [[rpd: | ||
| + | |||
| + | ==== Special Weapon Properties ==== | ||
| + | * **Enchantments** - Magical effects that enhance weapon properties ([[rpd: | ||
| + | * **Upgrades** - Enhancement levels that improve weapon stats ([[rpd: | ||
| + | * **Durability** - Weapons degrade over time and need repair/ | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd items weapons melee ranged missile mechanic}} | ||
rpd/weapon_types_mechanic.txt · Last modified: by 127.0.0.1
