rpd:weapons
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| rpd:weapons [2025/12/25 01:10] – Wiki maintenance: update and rename pages to follow naming conventions, create missing pages to resolve red links mike | rpd:weapons [2025/12/25 01:13] (current) – external edit 127.0.0.1 | ||
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| + | ====== Weapons ====== | ||
| + | {{ rpd: | ||
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| + | **Weapons** are items that increase the hero's damage output in combat. Each weapon has a damage range and speed of attack, with some having special properties or requiring specific strength to wield effectively. | ||
| + | |||
| + | ==== Weapon Properties ==== | ||
| + | * **Damage**: Range of damage dealt per successful hit | ||
| + | * **Speed**: Time required between attacks | ||
| + | * **Strength Requirement**: | ||
| + | * **Tier**: Level of quality (higher is generally better) | ||
| + | * **Durability**: | ||
| + | * **Enchantments**: | ||
| + | |||
| + | ==== Weapon Tiers ==== | ||
| + | * **Tier 1**: [[rpd: | ||
| + | * **Tier 2**: [[rpd: | ||
| + | * **Tier 3**: [[rpd: | ||
| + | * **Tier 4**: [[rpd: | ||
| + | * **Tier 5**: [[rpd: | ||
| + | * **Tier 6**: [[rpd: | ||
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| + | ==== Weapon Types ==== | ||
| + | * **Swords**: Balanced weapons with good damage and speed | ||
| + | * [[rpd: | ||
| + | * **Axes**: Heavy damage weapons with slower attack speed | ||
| + | * [[rpd: | ||
| + | * **Maces**: Moderate damage with special properties | ||
| + | * [[rpd: | ||
| + | * **Daggers**: | ||
| + | * [[rpd: | ||
| + | * **Spears**: Reach weapons that attack at a distance | ||
| + | * [[rpd: | ||
| + | * **Ranged**: Weapons designed for distance combat | ||
| + | * [[rpd: | ||
| + | * **Special**: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Weapon Enchantments ==== | ||
| + | Weapons can be enchanted with special properties that provide additional effects: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
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| + | |||
| + | ==== Weapon Upgrading ==== | ||
| + | * **Scroll of Upgrade**: Primary method to improve weapons | ||
| + | * **Enhanced Damage**: Each upgrade level adds +1 to damage range | ||
| + | * **Durability**: | ||
| + | * **Enchantment Level**: Upgrades may enhance enchantment effects | ||
| + | * **Limitations**: | ||
| + | * **Curses**: Cursed weapons become more dangerous when upgraded | ||
| + | |||
| + | ==== Ranged Weapons ==== | ||
| + | * **Bows**: Require arrows as ammunition | ||
| + | * [[rpd: | ||
| + | * **Crossbows**: | ||
| + | * [[rpd: | ||
| + | * **Throwing Weapons**: Single-use ranged weapons | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Weapon Statistics ==== | ||
| + | * **Attack Speed**: How quickly the weapon attacks | ||
| + | * **Damage Range**: Minimum to maximum damage potential | ||
| + | * **Strength Scale**: How the weapon scales with hero strength | ||
| + | * **Durability**: | ||
| + | * **Accuracy**: | ||
| + | |||
| + | ==== Weapon Comparisons ==== | ||
| + | * **Fast vs. Slow**: Fast weapons hit more often but may deal less damage per hit | ||
| + | * **High vs. Low Damage**: Higher damage means more effective killing but potentially slower | ||
| + | * **Reach vs. Non-Reach**: | ||
| + | * **Strength Requirements**: | ||
| + | * **Special Effects**: Enchantments and special properties can make lower-tier weapons viable | ||
| + | |||
| + | ==== Weapon Strategy ==== | ||
| + | * **Early Game**: Use available weapons effectively while looking for upgrades | ||
| + | * **Mid Game**: Focus on improving your current weapon or finding better options | ||
| + | * **Late Game**: Weapon choice becomes more about specialization and character build | ||
| + | * **Enchantments**: | ||
| + | * **Class Synergy**: Choose weapons that work well with your character' | ||
| + | |||
| + | ==== Technical Details ==== | ||
| + | * Base Weapon class: [[https:// | ||
| + | * Weapon implementations: | ||
| + | * Weapon enchantments: | ||
| + | * Melee weapons: [[https:// | ||
| + | * Ranged weapons: [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd items weapons melee ranged }} | ||
rpd/weapons.txt · Last modified: by 127.0.0.1
