rpd:weight
Differences
This shows you the differences between two versions of the page.
| rpd:weight [2025/12/22 20:22] – Wiki maintenance: Fix page naming conventions, update content and links mike | rpd:weight [2025/12/22 20:27] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Weight ====== | ||
| + | Weight refers to the burden system in Remixed Dungeon that affects the hero's movement speed and ability to carry items. | ||
| + | |||
| + | ==== Weight Mechanics ==== | ||
| + | * Every item has a weight value | ||
| + | * Carrying too much weight slows the hero down | ||
| + | * Maximum carrying capacity is based on strength | ||
| + | |||
| + | ==== Weight Categories ==== | ||
| + | * **Light Load (0-1.0x)**: No movement penalty, normal speed | ||
| + | * **Medium Load (1.0-2.0x)**: | ||
| + | * **Heavy Load (2.0-3.0x)**: | ||
| + | * **Overloaded (> | ||
| + | |||
| + | ==== Managing Weight ==== | ||
| + | * Stronger heroes can carry more weight before penalties | ||
| + | * [[rpd: | ||
| + | * Upgrade strength with [[rpd: | ||
| + | * Drop unnecessary items to reduce weight | ||
| + | |||
| + | ==== Item Weights ==== | ||
| + | * Gold weighs 0.0 per gold piece | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * Lighter items are generally more efficient to carry | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Prioritize high-value, low-weight items | ||
| + | * Avoid over-carrying unnecessary equipment | ||
| + | * Consider leaving items in your tomb when upgrading | ||
| + | * Balance carrying useful items vs. maintaining mobility | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Information source: [[https:// | ||
| + | * Weight mechanics verified against actual game code | ||
| + | |||
| + | {{tag> rpd mechanics weight inventory}} | ||
rpd/weight.txt · Last modified: by 127.0.0.1
