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rpd:zombie_mob [2025/12/23 01:43] – Standardize naming convention for undead mob pages: zombie.txt -> zombie_mob.txt, dreadknight.txt -> dread_knight_mob.txt, death_knight.txt -> death_knight_mob.txt, enslaved_soul.txt -> enslaved_soul_mob.txt, explodingskull.txt -> exploding_skull_mob.txt mikerpd:zombie_mob [2025/12/23 01:45] (current) – external edit 127.0.0.1
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 +====== Zombie ======
 +
 +{{ rpd:images:zombie_sprite.png|Zombie Sprite }}
 +
 +Zombies are undead creatures reanimated after death through dark magic or other means. They are slow but durable enemies that can be found primarily in necropolis levels.
 +
 +==== Description ====
 +Zombies are shambling undead creatures that were once living beings. They have been reanimated by dark forces and now wander the [[rpd:necropolis|Necropolis]] halls in form of rotting corpses. The dungeon was always a dangerous place, and many adventurers have met their doom here. But lives of the most unlucky ones ended up in the Necropolis, and now they are doomed to wander these halls as undead.
 +
 +==== Stats ====
 +  * **HP:** 33
 +  * **HT:** 33
 +  * **Defense Skill:** 10
 +  * **Attack Skill:** 10
 +  * **Damage:** 3-10
 +  * **Armor:** 10 DR
 +  * **EXP for Kill:** 6
 +  * **Maximum Level:** 15
 +  * **Loot:** [[rpd:gold_item|Gold]] (2% chance)
 +
 +==== Combat ====
 +  * **High Durability:** High HP and armor make them tough to defeat
 +  * **Poison Attack:** Has a 33% chance to inflict [[rpd:poison|Poison]] on hit
 +  * **Undead Nature:** Immune to poison, bleeding, and other effects that target living tissue
 +  * **Standard Movement:** Slower than most creatures
 +
 +==== Characteristics ====
 +  * **High HP:** Difficult to take down due to high health (33 HP)
 +  * **Moderate Defense:** 10 defense skill and 10 armor/DR provide good protection
 +  * **Poison Proc:** 33% chance to poison on hit
 +  * **Undead Immunities:** Immune to poison, bleeding, and other living-targeted effects
 +  * **Simple AI:** Usually not very tactically complex
 +
 +==== Location ====
 +Zombies can be found in:
 +  * [[rpd:necro_level|Necro levels]] (necro1-necro3) - primary location
 +  * Areas with other [[rpd:undead_mob|Undead]] creatures
 +  * Related to [[rpd:necropolis|Necropolis]] dungeon area
 +
 +==== Tactics ====
 +  * Use speed advantage to position and attack safely
 +  * Fire or holy damage typically effective against undead
 +  * Area attacks can be useful against groups of zombies
 +  * Be careful of being surrounded by multiple zombies
 +  * Ranged attacks can be effective to maintain distance
 +  * Be aware of the poison attack chance (33%)
 +
 +==== Variants ====
 +  * [[rpd:zombie_gnoll|Zombie Gnoll]] - A specific type of zombie found in Guts levels
 +  * [[rpd:wraith_mob|Wraiths]] - More dangerous undead variant
 +
 +==== Related ====
 +  * Part of the [[rpd:undead_mob|Undead]] category
 +  * Often found in groups in undead-themed areas
 +  * Less dangerous individually than other undead like [[rpd:wraith_mob|Wraiths]]
 +  * Appears in necro1, necro2, and necro3 levels according to spawn rates
 +
 +{{tag> rpd mobs undead}}
  
rpd/zombie_mob.txt · Last modified: by 127.0.0.1