User Tools

Site Tools


zh:rpd:scale_armor_item

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
zh:rpd:scale_armor_item [2026/01/04 04:01] – Add multilingual wiki pages for tengu_mob, potion_of_liquid_flame_item, kunai_throw_spell, warlock_mob, and scale_armor_item mikezh:rpd:scale_armor_item [2026/01/08 15:43] (current) – external edit 127.0.0.1
Line 1: Line 1:
 +====== 鱗甲 ======
  
 +{{ rpd:images:scale_armor_item.png|鱗甲 }}
 +
 +**鱗甲**是Remixed Dungeon中的一種中等護甲。它由縫在皮背心上的金屬鱗片製成,創造了一種靈活但防護的護甲。
 +
 +==== 護甲屬性 ====
 +  * **護甲等級**: 4 (中等護甲)
 +  * **類型**: 中等護甲,平衡防護和機動性
 +  * **耐久度**: 標準[[en:rpd:armor_durability|護甲耐久度]](隨使用磨損)
 +  * **附魔**: 可以像其他護甲類型一樣附魔[[en:rpd:armor_glyphs|符文]]
 +  * **重量**: 10(稍微影響移動速度)
 +  * **價格**: 80金幣(當售給商店時 - 價格計算為護甲等級 * 20)
 +
 +==== 描述 ====
 +縫在皮背心上的金屬鱗片創造了一種靈活但防護的護甲。這種設計在防護和機動性之間提供了良好平衡,使其適合各種遊戲風格。
 +
 +==== 獲取 ====
 +  * 在地牢中隨機發現
 +  * 在商店中可用
 +  * 被某些敵人掉落
 +  * 在箱子和其他容器中發現
 +
 +==== 策略 ====
 +  * 為中期遊戲進展提供良好防護
 +  * 靈活的性質允許合理的移動速度
 +  * 適合需要中等防護而不犧牲太多機動性的角色
 +  * 可以用護甲卷軸升級以改善防護
 +  * 與護甲符文兼容以獲得額外特殊效果
 +
 +==== 代碼引用 ====
 +  * **Java 實現**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/ScaleArmor.java|ScaleArmor.java]]
 +  * **構造函數數據**: ScaleArmor() 設置護甲等級為4,圖像索引為3
 +  * **屬性驗證**: 護甲等級: 4 (super(4) 在構造函數中), 重量: 10 (護甲等級4的默認值), 圖像: 3
 +  * **字符串資源**:
 +    * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2013|ScaleArmor_Name]]
 +    * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2014|ScaleArmor_Desc]]
 +    * 在多種語言中可用 (ru, de, fr, es, etc.)
 +  * **註冊**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/items/common/ItemFactory.java|ItemFactory.java]] (registerItemClass(ScaleArmor.class))
 +  * **基類**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java|Armor base class]]
 +  * **護甲系統**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java|Armor.java]] (基實現)
 +  * **護甲等級計算**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java#L28|護甲等級 = 4]] (確定防護和重量)
 +  * **重量計算**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java#L29|重量 = 護甲等級 * 2.5]] (重量 = 4 * 2.5 = 10)
 +  * **精靈索引**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/ScaleArmor.java#L11|圖像 = 3]] (確定視覺表現)
 +  * **字符串本地化**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/ScaleArmor.java#L17|desc() method returns StringsManager.getVar(R.string.ScaleArmor_Desc)]]
 +  * **實體類型實現**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/NamedEntityKind.java|NamedEntityKind interface]]
 +  * **護甲耐久度**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java|Armor durability system]] (基於降解機制)
 +  * **護甲價格**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java#L97|Armor price calculation]] (價格 = 護甲等級 * 20 = 80 金幣當售出時)
 +  * **護甲附魔**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/glyphs/|Armor Glyph system]] (與符文兼容)
 +  * **材料類型**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java#L27|materialType field]] - 指示護甲材料屬性(中等護甲)
 +  * **裝備系統**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Belongings.java|Belongings class]] - 在護甲槽中處理護甲裝備
 +  * **護甲分類**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java#L18-L21|Tier classifications]] - 定義護甲分級 (分級4 = 中等護甲)
 +  * **商店可用性**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/painters/ShopPainter.java#L90|ShopPainter.java]] (出現在商店中)
 +  * **機器可讀數據**: [[mr:scale_armor_item|mr:scale_armor_item]]
 +
 +==== 相關 ====
 +  * [[en:rpd:armor|護甲]] - 所有護甲類型信息
 +  * [[en:rpd:armor_glyphs|護甲符文]] - 護甲的特殊效果
 +  * [[en:rpd:leather_armor_item|皮甲]] - 較低分級護甲
 +  * [[en:rpd:mail_armor_item|鏈甲]] - 較高分級護甲
 +  * [[en:rpd:plate_armor_item|板甲]] - 較高分級護甲
 +  * [[en:rpd:dragon_armor_item|龍甲]] - 最高分級護甲
 +  * [[en:rpd:cloth_armor_item|布甲]] - 最低分級護甲
 +  * [[en:rpd:armor_tiers|護甲分級]] - 護甲分類信息
 +
 +{{tag> rpd items armor scale tier4}}