====== Armor Tiers ====== Armor tiers represent the different levels of armor available in Remixed Dungeon. ==== Description ==== Armors in Remixed Dungeon are organized into five tiers, with each higher tier offering better protection but also greater weight and strength requirements. Each tier represents a different balance between protection and practicality. ==== Armor Tiers ==== * **Tier 1** - [[en:rpd:cloth_armor_item|Cloth Armor]] * Lightest armor with minimal protection * No strength requirement * Lowest durability consumption * **Tier 2** - [[en:rpd:leather_armor_item|Leather Armor]] * Basic protection with balanced weight * Minimal strength requirement * Good for early game progression * **Tier 3** - [[en:rpd:mail_armor_item|Mail Armor]] * Moderate protection and weight * Moderate strength requirement * Good all-around armor for mid game * **Tier 4** - [[en:rpd:scale_armor_item|Scale Armor]] * Good protection with higher weight * Higher strength requirement * Strong armor for mid to late game * **Tier 5** - [[en:rpd:plate_armor_item|Plate Armor]] * Highest protection but very heavy * Highest strength requirement * Best protection for those who can handle the weight ==== Tier Characteristics ==== * **Protection**: Higher tiers provide more defense rating * **Weight**: Higher tiers are generally heavier * **Strength**: Higher tiers require more strength to wear efficiently * **Durability**: All tiers have similar durability mechanics * **Enchantability**: All tiers can receive armor glyphs ==== Tier Considerations ==== * **Strength Management**: Ensure sufficient strength for the armor tier * **Weight Impact**: Consider how weight affects movement speed * **Protection Needs**: Balance protection with other needs * **Resource Allocation**: Tiers provide different value for upgrading ==== Code References ==== * Armor Tiers System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java|Armor.java]] - How armor tiers are defined * Tier Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/armor/Armor.java#L15-L30|Tier definition code]] - How each tier is specified * Item System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Item.java|Item.java]] - General item mechanics * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml|strings_all.xml]] - All armor-related text ==== See Also ==== * [[en:rpd:armor_item|Armor]] * [[en:rpd:armor_glyphs|Armor Glyphs]] * [[en:rpd:equipment|Equipment]] * [[en:rpd:strength|Strength]] {{tag> rpd items armor tiers }}