====== Bows ====== {{ rpd:images:bow_item.png|Bow }} **Bows** are a type of [[en:rpd:ranged_weapon|ranged weapon]] in Remixed Dungeon that shoot arrows to attack enemies from a distance. ==== Description ==== Bows are ranged weapons that fire arrows at enemies, allowing for combat from a safe distance. They require arrows as ammunition and offer strategic advantages in dungeon exploration. ==== Weapon Properties ==== * **Range:** Good range for attacking enemies from a distance * **Ammunition:** Requires [[en:rpd:arrows|arrows]] to function * **Accuracy:** Generally high accuracy * **Speed:** Moderate attack speed * **Damage:** Varies by bow type but generally good damage potential * **Upgrade Potential:** Can be upgraded with [[en:rpd:scroll_of_upgrade_item|Scrolls of Upgrade]] * **Enchantments:** Compatible with [[en:rpd:weapon_enchantments|weapon enchantments]] ==== Types of Bows ==== * [[en:rpd:wooden_bow_item|Wooden Bow]] - Basic starting bow, basic bow, starting weapon for some classes * [[en:rpd:elven_bow_item|Elven Bow]] - More powerful variant with special properties, improved bow with better durability * **Composite Bow** - Enhanced bow with better stats * [[en:rpd:composite_crossbow|Composite Crossbow]] - Crossbow variant * [[en:rpd:compound_bow|Compound Bow]] - Advanced bow with special properties * **Short Bow** - Balanced bow option * [[en:rpd:ruby_bow|Ruby Bow]] - Powerful bow with unique properties ==== Mechanics ==== * **Ammunition System:** Each shot consumes one arrow * **Line of Sight:** Requires clear line of sight to target * **Ranged Combat:** Allows attacking without direct engagement * **Accuracy Bonus:** Some classes like [[en:rpd:huntress_class|Huntress]] get bonuses with bows ==== Properties ==== * **Range**: Bows typically have a range of 3-8 tiles * **Durability**: Each bow has limited use before breaking * **Accuracy**: Determines chance to hit target * **Damage**: Base damage dealt by the bow * **Ammunition**: Requires [[en:rpd:arrows|arrows]] to function ==== Usage ==== * Bows require ammunition in the form of arrows to function * The hero must have arrows in their inventory to use a bow * Each shot consumes one arrow * Bows have a specific range within which targets can be hit ==== Advantages ==== * Allows attacking enemies without being adjacent * Can be used to attack multiple times without moving * Safe way to fight dangerous enemies ==== Disadvantages ==== * Requires ammunition * Lower damage compared to melee weapons of similar level * Requires line of sight to target ==== Strategy ==== * Carry sufficient arrows when using a bow * Bows are excellent for softening up enemies before melee combat * Effective for dealing with enemies positioned behind obstacles * Good for kiting enemies and maintaining distance * Consider using with the Huntress class for maximum effectiveness ==== Obtaining ==== * Bows can be found throughout the dungeon * Some may be available in shops, depending on the level * Huntress class starts with a special bow ==== Code References ==== * Base weapon implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/missiles/MissileWeapon.java|MissileWeapon.java]] * Bow implementations: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/missiles/Bow.java|Bow.java]] * String resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1134-L1136|Bow strings]] ==== Related Pages ==== * [[en:rpd:ranged_weapons|Ranged Weapons]] - Other ranged weapons * [[en:rpd:arrows|Arrows]] - Ammunition for bows * [[en:rpd:quiver|Quiver]] - Item for storing arrows * [[en:rpd:melee_weapons|Melee Weapons]] - Close-combat alternatives * [[en:rpd:ranged_combat|Ranged Combat]] - General ranged combat mechanics * [[en:rpd:ranged_weapon|Ranged Weapons]] - All ranged weapon types * [[en:rpd:huntress_class|Huntress]] - Hero class that benefits from bows {{tag> rpd weapons ranged bows }}