====== Cooking ====== {{ rpd:images:cauldron_level_object.png|Cauldron }} **Cooking** is a gameplay mechanic in Remixed Dungeon that allows players to transform certain items using a [[en:rpd:cauldron_level_object|Cauldron]]. ==== Overview ==== Cooking is performed at a cauldron found in certain dungeon levels. Players can use the cauldron to safely process potentially dangerous items into useful ones. ==== Cookable Items ==== The primary use of cooking is to convert [[en:rpd:mystery_meat|Mystery Meat]] into [[en:rpd:chargrilled_meat_item|Chargrilled Meat]], which is safe to eat without the random effects of mystery meat. ==== Process ==== 1. Find a [[en:rpd:cauldron_level_object|Cauldron]] in the dungeon 2. Approach the cauldron with the item to cook 3. Select the cooking option from the menu 4. The item will be transformed according to cooking recipes ==== Benefits ==== * **Safety:** Converts dangerous items (like mystery meat) into safe alternatives * **Resource efficiency:** Allows players to make use of items that might otherwise be risky to consume * **Inventory management:** Helps manage food items and prevent negative effects ==== Content Verified ==== * Information source: Java Classes [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/levels/objects/Cauldron.java|Cauldron.java]] and related cooking mechanics * Process description: Based on code analysis of cooking implementations * Effect descriptions: Based on game mechanics in the codebase ==== Related Pages ==== * [[en:rpd:cauldron_level_object|Cauldron]] - The object used for cooking * [[en:rpd:chargrilled_meat_item|Chargrilled Meat]] - Product of cooking mystery meat * [[en:rpd:mystery_meat|Mystery Meat]] - Item commonly cooked in cauldrons * [[en:rpd:food|Food]] - General information about food items {{tag> rpd mechanics food }}