====== Defense ====== Defense in Remixed Pixel Dungeon refers to the mechanics that protect the player and enemies from damage. Understanding defense is crucial for effective gameplay and character development. ==== Player Defense Calculation ==== Player defense is determined by several factors: * **Armor Class**: Provides the primary defense rating based on armor level * **Evasion**: Affects the chance to dodge incoming attacks * **Shield Rating**: Additional defense provided by equipped shields * **Buff Effects**: Temporary defenses from various status effects ==== Defense Statistics ==== * **Defense Skill**: Affects the chance to successfully block attacks * **Defense Rating (DR)**: Directly reduces incoming physical damage * **Elemental Resistances**: Reduces damage from elemental attacks (fire, cold, etc.) ==== Defense Mechanics ==== * **Blocking Chance**: Calculated based on Defense Skill vs Enemy Attack Skill * **Damage Reduction**: DR subtracts directly from incoming damage * **Critical Avoidance**: Higher defense stats reduce critical hit chance against you ==== Defense Strategies ==== * **Equipment**: Higher tier armor provides better defense ratings * **Enchantments**: Armor glyphs can provide additional defensive benefits * **Evasion**: Higher dexterity increases dodge chance * **Tactical Positioning**: Using doors and choke points to reduce number of attackers ==== Related ==== * [[en:rpd:armor|Armor]] * [[en:rpd:shields|Shields]] * [[en:rpd:evasion_mechanic|Evasion]] * [[en:rpd:armor_glyphs|Armor Glyphs]] {{tag> rpd mechanics defense }}