====== Enchantments ====== {{ rpd:images:item_Sword.png|Enchanted Weapon }} **Enchantments** are special magical properties that can appear on [[en:rpd:weapons|weapons]] in Remixed Dungeon, providing additional effects beyond their base damage and stats. ==== List of Enchantments ==== * **[[en:rpd:fire_enchantment_enchantment|Fire]]** - Chance to set enemies on fire on hit * **[[en:rpd:horror_enchantment_enchantment|Horror]]** - Chance to cause enemies to flee in terror * **[[en:rpd:instability_enchantment_enchantment|Instability]]** - Random enchantment effect on hit * **[[en:rpd:leech_enchantment_enchantment|Leech]]** - Heals you for a portion of damage dealt * **[[en:rpd:luck_enchantment_enchantment|Luck]]** - Increases damage with a chance for extra damage * **[[en:rpd:paralysis_enchantment|Paralysis]]** - Chance to stun enemies on hit * **[[en:rpd:piercing_enchantment_enchantment|Piercing]]** - Chance to hit additional enemies behind the target * **[[en:rpd:poison_enchantment_enchantment|Poison]]** - Chance to poison enemies on hit * **[[en:rpd:slow_enchantment_enchantment|Slow]]** - Chance to slow enemies on hit * **[[en:rpd:swing_enchantment_enchantment|Swing]]** - Hits all adjacent enemies when wielded with two hands * **[[en:rpd:death_enchantment_enchantment|Death]]** - Chance to instantly kill non-boss enemies on hit ==== Identification ==== * Enchantments are hidden until a weapon is [[en:rpd:identification|identified]] * Identified weapons will show their enchantment name * Cursed weapons have negative enchantments (curses) ==== Acquisition ==== * Applied automatically when upgrading weapons with [[en:rpd:scroll_of_upgrade_item|Scrolls of Upgrade]] * Process is random - you don't choose which enchantment is applied * Higher-level weapons have a higher chance to receive an enchantment when upgraded * Only applies to weapons that can receive enchantments ==== Strategy ==== * Identify weapons to reveal enchantments before use * Higher-level enchantments have stronger effects * Consider your playstyle when choosing weapons with specific enchantments * Some enchantments synergize well with specific hero classes ==== Related ==== * [[en:rpd:weapons|Weapons]] - Equipment that can have enchantments * [[en:rpd:glyphs|Glyphs]] - Similar properties for armor * [[en:rpd:identification|Identification]] - Process to reveal enchantments * [[en:rpd:upgrading|Upgrading]] - How to potentially gain enchantments * [[en:rpd:curses|Curses]] - Negative enchantments on cursed items ==== Content Verification ==== * Information source: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/enchantments/|Weapon enchantment implementations in Remixed Dungeon]] * All enchantment mechanics verified against actual game code {{tag> rpd items enchantments weapons}}