====== Glyph ====== {{ rpd:images:item_ArmorKit.png|Glyph }} A Glyph is a special magical property that can be added to armor in Remixed Dungeon using an [[en:rpd:arcane_stylus_item|Arcane Stylus]]. Each armor piece can have only one glyph, which provides special defensive or utility abilities. ==== Common Glyphs ==== * **Affection:** Charms enemies that attack you * **Antimagic:** Reduces magical damage * **Brimstone:** Protects from fire and provides warmth * **Camouflage:** Grants invisibility in high grass * **Entanglement:** Grows earthroot around you when attacked * **Flow:** Increases movement speed in water * **Obfuscation:** Reduces accuracy of attacks against you * **Potential:** Generates electricity when attacked * **Repulsion:** Pushes enemies away when they attack you * **Stone:** Makes armor heavier but more protective * **Swiftness:** Increases movement speed near enemies ==== Application ==== * Applied using an [[en:rpd:arcane_stylus_item|Arcane Stylus]] (formally called Stylus in the game code) on armor * Process is random - you don't choose which glyph is applied * Once applied, the glyph cannot be removed or changed * Higher-level armor will have stronger glyph effects ==== Code Reference ==== * Java Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Stylus.java|Stylus.java]] (Note: Called Stylus in code, not ArcaneStylus) * Source Code Location: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Stylus.java ==== Strategic Considerations ==== * Choose armor to apply glyphs based on your needs and playstyle * Consider class synergies (e.g., Rogues benefit from stealth glyphs) * Some glyphs are more valuable than others depending on the dungeon level * Risk vs. reward: you might get a highly desirable glyph or an unhelpful one ==== See Also ==== * [[en:rpd:arcane_stylus_item|Arcane Stylus]] - Item used to apply glyphs * [[en:rpd:armor|Armor]] - Equipment that can receive glyphs * [[en:rpd:enchantment|Enchantments]] - Similar mechanic for weapons * [[en:rpd:mechanics|Game Mechanics]] - Other core systems {{tag> rpd mechanics equipment glyphs}}