====== Melee Weapon ====== {{ rpd:images:melee_weapon_item.png|Melee Weapon }} **Melee Weapons** are weapons in Remixed Dungeon designed for close combat. They are used in direct hand-to-hand combat with enemies. ==== Description ==== Melee weapons are equipment items held in the hero's main hand for close-range combat. They vary in attack speed, damage range, and special properties. ==== Properties ==== * **Attack Skill:** Bonus to hit chance in combat * **Damage Range:** Minimum and maximum damage dealt per hit * **Durability:** How many uses before the weapon breaks (if applicable) * **Speed Factor:** How quickly the weapon can be used in combat * **Enchantment:** Special magical effect (for upgraded weapons) ==== Melee Weapon Types ==== * [[en:rpd:sword_item|Swords]] - Versatile bladed weapons * [[en:rpd:dagger_item|Daggers]] - Fast, light piercing weapons * [[en:rpd:axe_item|Axes]] - Heavy-hitting weapons * [[en:rpd:mace_item|Maces]] - Blunt weapons with crushing damage * [[en:rpd:spear_item|Spears]] - Thrusting weapons with reach * [[en:rpd:war_hammer|War Hammer]] - Heavy blunt weapons * [[en:rpd:quarterstaff|Quarterstaff]] - Balanced two-handed weapons * [[en:rpd:kusarigama_item|Kusarigama]] - Scythe with chain ==== Combat Strategy ==== * **High Damage vs. Speed:** Choose between heavy hitter weapons or fast attackers * **Versatility:** Some weapons work better with certain [[en:rpd:hero_class|hero classes]] * **[[en:rpd:enchantments|Enchantments]]:** Consider what magical properties benefit your fighting style * **Durability:** Some weapons are more resilient than others ==== Special Properties ==== * **Blocking:** Some weapons can block attacks (like [[en:rpd:war_hammer|War Hammer]]) * **Reach:** Some weapons can attack adjacent enemies (like [[en:rpd:spear_item|Spear]]) * **Strength:** Some weapons require minimum strength to wield effectively ==== Upgrades ==== * Melee weapons can be [[en:rpd:upgrade|upgraded]] using [[en:rpd:scroll_of_upgrade_item|Scrolls of Upgrade]] * [[en:rpd:enchantments|Enchantments]] can be applied to provide special effects * Higher levels provide better stats ==== Code References ==== * Base Melee Weapon Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/MeleeWeapon.java|MeleeWeapon.java]] * Weapon Factory: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/WeaponFactory.java|WeaponFactory.java]] * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1586-L1700|Melee weapon strings]] - English names and descriptions * Russian Localization: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L1527-L1631|Melee weapon strings (Russian)]] - Russian localization ==== Related ==== * [[en:rpd:weapon_item|Weapon]] * [[en:rpd:ranged_weapon|Ranged Weapon]] * [[en:rpd:enchantments|Enchantments]] * [[en:rpd:hero_class|Hero Classes]] * [[en:rpd:combat_mechanics|Combat Mechanics]] {{tag> rpd items weapons melee equipment }}