====== Mob ====== {{ rpd:images:mob_Rat.png|Mob }} **Mobs** (Mobiles) are mobile entities in the dungeon, including both enemies and neutral creatures. Most mobs are hostile and will attack the hero when approached or seen. ==== Common Mobs ==== * [[en:rpd:rat_mob|Rat]] - Weak but numerous enemies in the sewers * [[en:rpd:gnoll_mob|Gnoll]] - Various types of warrior and shaman enemies * [[en:rpd:crab_mob|Crab]] - High defense enemies in the sewers * [[en:rpd:golem_mob|Golem]] - Strong magical constructs * [[en:rpd:elemental_mob|Elemental]] - Fire, ice, shock, and chaos elementals * [[en:rpd:spider_mob|Spider]] - Various types of web-spinning creatures ==== Mob Stats ==== * **Level** - Determines relative power compared to hero * **HP** - Health points before defeated * **Damage** - Attack power against hero * **Defense** - Reduces damage from hero attacks * **Speed** - Determines how often the mob acts ==== AI Behavior ==== * Most mobs will pursue and attack the hero when aware * Some mobs have special behaviors (fleeing, summoning allies, etc.) * Mobs may have special abilities or resistances ==== Strategy ==== * Learn enemy resistances and weaknesses * Use terrain to fight enemies in advantageous positions * Identify strong enemies before engaging * Some enemies are better avoided than fought ==== Code References ==== * Base Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Mob.java|Mob.java]] {{tag> rpd mobs enemies creatures ai}}