====== Prison Level ====== {{ rpd:images:prison_level.png|Prison Level }} The **Prison Level** is the second major area in Remixed Pixel Dungeon, located between the Sewers and the Caves. ==== Description ==== The Prison Level represents the ruins of an ancient penitentiary. The environment is characterized by dilapidated corridors, abandoned cells, and various mechanical features like switches, doors, and pressure plates. It's a more complex and maze-like environment compared to the Sewers. ==== Layout ==== * **Floor Type:** Stone and dirt floors with metal grating in some areas * **Walls:** Stone walls with occasional metal bars * **Special Features:** Prison cells, switches that control doors, flooded areas * **Lighting:** Dimly lit with occasional torches * **Structure:** More maze-like than the Sewers with locked doors and switches ==== Mobs ==== * [[en:rpd:skeleton_mob|Skeletons]] - Common undead enemies * [[en:rpd:thief_mob|Thieves]] - Fast enemies that may steal items * [[en:rpd:swarm_mob|Swarms]] - Groups of flying insects * [[en:rpd:shaman_mob|Shamans]] - Magic-using enemies * [[en:rpd:shadow_mob|Shadows]] - Evasive dark enemies * [[en:rpd:bat_mob|Bats]] - Flying enemies with high evasion * [[en:rpd:brute_mob|Brutes]] - Powerful enemies (higher floors) * [[en:rpd:bandit_mob|Bandits]] - Thief variants * [[en:rpd:tengu_mob|Tengu (Boss)]] - The level boss ==== Items and Equipment ==== The Prison typically contains higher-tier items than the Sewers: * Better weapons and armor * More useful consumables * Specialized equipment like more advanced rings and artifacts ==== Special Mechanics ==== * Switches that control doors throughout the level * Flooded areas that affect movement and abilities * Prison cells that may contain special content * Pressure plates that trigger various effects ==== Notable Locations ==== * **Boss Area:** Contains [[en:rpd:tengu_mob|Tengu]], the prison boss * **Armory Rooms:** Often contain high-quality equipment * **Special Cells:** May contain unique content ==== Challenges ==== * Navigating the maze-like structure * Managing switches and doors * Dealing with undead enemies that are resistant to some effects * The challenging Tengu boss fight ==== Technical Details ==== * Level implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/PrisonLevel.java|PrisonLevel.java]] * Level generation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/rooms/standard/PrisonRoom.java|PrisonRoom.java]] * Bestiary configuration: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/levelsDesc/Bestiary.json#L18|Bestiary.json]] - spawn rates for prison enemies * Item treasury: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/levelsDesc/Treasury.json|Treasury.json]] - item spawn rates * Level transitions: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/Patch.java|Patch.java]] - how level connects to others * Machine-readable data: [[mr:prison_level|mr:prison_level]] ==== Related Pages ==== * [[en:rpd:dungeon|Dungeon]] - General dungeon information * [[en:rpd:sewers_level|Sewers Level]] - Previous level * [[en:rpd:caves_level|Caves Level]] - Next level * [[en:rpd:tengu_mob|Tengu]] - Level boss * [[en:rpd:levels|Levels]] - All dungeon levels {{tag> rpd levels dungeon prison tengu }}