====== Project Mission ====== The project mission includes a number of objectives: * Testing the idea of commercial viability of a free (in the GPL sense) game. * Creating an open and extensible platform for developing roguelikes and pixel-art RPGs. * Fun for development participants and players. * Spreading ideas about the importance and usefulness of free software. * Spreading knowledge about software development. * Creating the coolest game in the world * World domination ====== Development Principles ====== Development follows a path of continuous evolution taking into account player feedback and statistical data. We are making 'chess', not 'dragon poker' - variety of situations should be generated by the interaction of a small number of simple rules, not a tangle of complex ones. Each release should bring (or remove) a logically connected set of features to the game. Development is preceded by a discussion and planning stage where the intended features should be presented as a list of small, clearly defined tasks. {{tag> en:rpd project}}