====== Sewers Level ====== The **Sewers** is the first dungeon level in Remixed Dungeon. It serves as an introduction to dungeon crawling mechanics and features basic enemies and simple layouts. ==== Overview ==== The Sewers level is the entry point to the dungeon, featuring flooded passages, basic traps, and simple creatures. It provides players with their first experience of dungeon mechanics while maintaining a relatively low difficulty level compared to deeper areas. ==== Level Characteristics ==== * **Level Depth**: Level 1 (first dungeon level) * **Floor Range**: 1-3 * **Theme**: Wet sewers with water features and simple rooms * **Difficulty**: Low (designed for early-game progression) * **Layout**: Mostly rectangular rooms with standard corridors ==== Enemies ==== * [[en:rpd:rat_mob|Rats]] - Common, weak enemies with low health * [[en:rpd:gnoll_mob|Gnolls]] - Slightly more challenging with javelins * [[en:rpd:crab_mob|Crabs]] - Tough shelled creatures with high defense * [[en:rpd:swarm_mob|Swarms]] - Fast-moving groups of flies * [[en:rpd:bat_mob|Bats]] - Flying enemies (in later sewer levels) ==== Items and Equipment ==== * Basic weapons suitable for early game * Starter armor pieces * Potions and scrolls for identification * Occasionally found upgrade scrolls for equipment ==== Mechanics ==== * **Water Terrain**: Some areas contain water tiles that slow movement * **Basic Traps**: Introduction to trap mechanics (darts, fire, etc.) * **Doors**: Locked doors requiring keys for access * **Ally Mechanics**: First introduction to temporary allied creatures * **Shop**: Basic shop with early-game equipment ==== Special Features ==== * **Well of Health**: Restores health and removes debuffs * **Well of Awareness**: Identifies items in the player's inventory * **Sewer Guards**: Friendly NPCs that can provide information * **Staircase**: Progression to the Prison level ==== Strategy ==== * Conserve resources as better equipment is scarce * Identify items early to make better choices * Learn to manage health and hunger efficiently * Practice combat against different enemy types * Check every room for hidden items or secrets ==== Challenges ==== * Limited healing resources compared to town * Introduction to hunger mechanics * Basic trap navigation (dart traps, fire traps) * Managing inventory weight and space ==== Content Verification ==== * Information source: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/SewerLevel.java|SewerLevel.java]] * Stats verification: Based on the level's implementation * Effect descriptions source: Code analysis and gameplay experience * Last updated: December 2025, source: Remixed Dungeon 1.9.3 ==== Source Code ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/SewerLevel.java|SewerLevel.java]] * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/painters/|Painters directory]] - Room generation code * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1165-L1169|SewerLevel strings]] ==== See Also ==== * [[en:rpd:dungeon|Dungeon]] - General dungeon information * [[en:rpd:town|Town]] - Previous area * [[en:rpd:prison_level|Prison Level]] - Next area * [[en:rpd:sewers|Sewers]] - General information about the sewers area * [[en:rpd:mobs|Mobs]] - Enemies found in this level {{tag> rpd levels sewers beginner}}