====== Shield Buff ====== {{ rpd:images:buff_Shield.png|Shield Buff }} ==== Description ==== The Shield buff provides temporary damage absorption, protecting the character from a certain amount of incoming damage. The shield will absorb damage up to its capacity before disappearing. ==== Effects ==== * Absorbs incoming damage up to a specific capacity * Reduces the damage the character would otherwise take * Once the total absorbed damage reaches the shield's capacity, the buff expires ==== Duration ==== * The duration of the Shield buff varies depending on the source that applied it * The effect ends when the shield's absorption capacity is fully used ==== Sources ==== * Potions of Shield can grant this effect * Some equipment may provide this buff under certain conditions * Various spells and abilities in the game may grant shield protection ==== Mechanics ==== * The shield absorbs damage before it reaches the character's health * Damage exceeding the remaining shield capacity will damage the character normally * The shield's remaining capacity is typically visible in the buff display ==== Code Reference ==== * Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Shield.java|Shield.java]] ==== Related ==== * [[en:rpd:potion_of_shield_item|Potion of Shield]] - Common source of the Shield buff * [[en:rpd:hero|Hero]] - The character affected by this buff * [[en:rpd:defense|Defense]] - Related to damage mitigation * [[en:rpd:armor|Armor]] - Another form of damage reduction {{tag> rpd buffs status_effects defense}}