====== Stealth ====== **Stealth** refers to mechanics in Remixed Dungeon that allow the player to remain undetected by enemies. This is particularly important for classes like the [[en:rpd:rogue_class|Rogue]] and its subclasses like the [[en:rpd:assassin_subclass|Assassin]] and [[en:rpd:freerunner_subclass|Freerunner]]. ==== Mechanics ==== * Stealth mechanics allow players to avoid detection by enemies * Successful stealth typically requires staying out of enemy vision and avoiding sounds * Some items, equipment, or character classes provide stealth bonuses * Moving through grass, shadows, or other terrain may affect stealth * Attacking from stealth may provide bonuses or trigger special effects ==== Related Classes ==== * [[en:rpd:rogue_class|Rogue Class]] - Primary stealth-based class * [[en:rpd:assassin_subclass|Assassin Subclass]] - Specializes in stealth and high-damage attacks * [[en:rpd:freerunner_subclass|Freerunner Subclass]] - Focused on mobility and evasion ==== Items and Equipment ==== * [[en:rpd:ring_of_shadows_item|Ring of Shadows]] - Provides stealth bonuses * Certain armor may provide stealth benefits or penalties depending on their weight and type ==== Strategy ==== * Stay out of enemy line of sight to maintain stealth * Use terrain and environmental features to your advantage * Time your attacks carefully to maximize stealth benefits * Consider using invisibility potions or other stealth-enhancing items ==== See Also ==== * [[en:rpd:assassin_subclass|Assassin Subclass]] * [[en:rpd:rogue_class|Rogue Class]] * [[en:rpd:invisibility_buff|Invisibility]] {{tag> rpd mechanics stealth }}