====== Throwing Weapons ====== {{ rpd:images:shuriken_sprite.png|Throwing Weapons }} Throwing weapons in Remixed Dungeon are ranged weapons that can be hurled at enemies from a distance. ==== Weapon Types ==== * [[en:rpd:dart_item|Darts]] - Basic throwing weapon * [[en:rpd:tomahawk|Tomahawk]] - Thrown axe weapon * [[en:rpd:kunai_item|Kunai]] - Ninja throwing knives * [[en:rpd:boomerang_item|Boomerang]] - Returns after being thrown ==== Properties ==== * **Range:** Typically medium distance * **Durability:** Varies by weapon type * **Damage:** Generally lower than melee weapons but with range advantage * **Stackable:** Most throwing weapons can be stacked * **Consumable:** Most throwing weapons are consumed after use ==== Special Mechanics ==== * Can attack enemies without entering adjacent squares * Some may return to the player after throwing (e.g., [[en:rpd:boomerang_item|Boomerang]]) * Damage may be affected by dexterity or ranged skill bonuses * Can be used to attack around corners or from safe positions ==== Strategy ==== * Effective for softening up enemies before melee combat * Good for attacking enemies behind obstacles * Useful when you need to maintain distance from enemies * Can be used to trigger traps from a safe distance * Often helpful when facing groups of weaker enemies ==== Class Interactions ==== * [[en:rpd:rogue_class|Rogue]] may have bonuses to thrown weapon damage * [[en:rpd:huntress_class|Huntress]] has bonuses with ranged weapons * [[en:rpd:gnoll_class|Gnoll]] starts with [[en:rpd:tomahawk|Tomahawk]], a throwing weapon ==== See Also ==== * [[en:rpd:weapons|Weapons]] - Other weapon categories * [[en:rpd:combat|Combat]] - General combat mechanics * [[en:rpd:dart_item|Dart]] - Basic throwing weapon * [[en:rpd:boomerang_item|Boomerang]] - Returning throwing weapon * [[en:rpd:tomahawk|Tomahawk]] - Gnoll's starting weapon * [[en:rpd:shuriken_item|Shuriken]] - Fast throwing weapon {{tag> rpd items weapons throwing}}