====== Wind Gust Spell ====== {{ rpd:images:wind_gust_spell.png|Wind Gust Spell }} **Wind Gust** is an [[en:rpd:elemental_spell_affinity|Elemental]] affinity spell in Remixed Pixel Dungeon that creates a gust of wind to push enemies back. ==== Description ==== Wind Gust creates a gust of wind that pushes enemies back. If an enemy is pushed into an obstacle, they may take damage. This spell has a range that increases with the caster's skill level (distance of skillLevel + 1 up to the target). ==== Stats ==== * **Magic Affinity:** [[en:rpd:elemental_spell_affinity|Elemental]] * **Targeting:** Cell * **Level:** 1 * **Mana Cost:** 1 * **Range:** Skill level + 2 (up to Ballistica distance) ==== Effects ==== * Pushes enemies back from the caster * Deals damage if pushed enemy hits an obstacle (caster's skill level × 2) * Creates visual wind particle effects (5 + caster's skill level × 2 particles) * Has a range that increases with the caster's skill level * Pushes all enemies in the line of effect toward the target location ==== Usage ==== The Wind Gust spell can be used for: * Pushing enemies away from dangerous situations * Creating distance between the player and aggressive enemies * Forcing enemies into traps, walls, or other hazards * Crowd control when facing multiple enemies * Activating distant switches or objects * Breaking up enemy formations ==== Classes ==== Classes that can use this spell include: * Classes with [[en:rpd:elemental_spell_affinity|Elemental]] affinity * [[en:rpd:mage_class|Mage]] (naturally has [[en:rpd:elemental_spell_affinity|Elemental]] affinity) * Other classes that gain access through special means ==== Strategy ==== How to effectively use the Wind Gust spell: * Use near walls or chasms to deal damage to enemies when they're pushed back * Effective for escape when surrounded by enemies * Works well for separating strong enemies from weaker ones * Useful in corridors where enemies can be pushed into each other * Can be used to clear projectiles or items out of the way * Good for maintaining distance with melee enemies ==== Code References ==== * Java Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/WindGust.java|WindGust.java]] * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L14-L15|WindGust strings]] ==== Content Verification ==== * Information source: Java Class in Remixed Dungeon codebase * Stats verified: Yes, extracted directly from spell class properties * Effect descriptions: Generated from code analysis and string resources * Last updated: Based on WindGust.java ==== See Also ==== * [[en:rpd:spells|Spells]] * [[en:rpd:spell_affinities|Spell Affinities]] {{tag> rpd spells elemental }}