====== ignite_spell - Code References ====== {{ rpd:images:ignite_spell.png|Ignite Spell Icon }} ===== Java Classes ===== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/Ignite.java|Ignite.java]] - Main spell implementation * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/Spell.java|Spell.java]] - Base spell class * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/SpellHelper.java|SpellHelper.java]] - Spell helper utilities ===== JSON Configuration ===== This entity is implemented in Java, no JSON configuration exists ===== String Resources ===== Ignite Creates a burst of flames at the target location ===== Lua Scripts ===== This entity is implemented in Java, no Lua script exists ===== Implementation Details ===== * **Package**: com.nyrds.pixeldungeon.mechanics.spells * **Targeting Type**: TARGET_CELL (targets a specific cell) * **Magic Affinity**: ELEMENTAL * **Spell Level**: 2 * **Image ID**: 1 * **Spell Cost**: 2 magic points * **Texture**: spellsIcons/elemental.png ===== Effects ===== * Creates flame particles at target location * Spawns Fire blob (5 strength) at target cell * Uses Ballistica for targeting validation ===== Related mr Entities ===== * [[mr:spell|Spell (Base Class)]] * [[mr:fire_blob|Fire Blob]] * [[mr:elemental_affinity|Elemental Affinity]]