====== Bows and Arrows Item ====== In Remixed Pixel Dungeon there is a new type of weapons - bows. Any class can use a bow, but only an elf can do damage by firing arrows at close range. Arrows are required in order to use a bow. Bows can also perform melee attacks, but they are completely ineffective in close combat for all classes except elves. ==== How Bows Work ==== * Bows are ranged weapons that require arrows to function * When equipped with arrows, bows allow the player to attack enemies at range * Only elves can deal significant damage when firing arrows at close range (adjacent squares) * Other classes deal very little damage when shooting arrows at close range * Bows have specific accuracy and delay factors that affect their performance * Bow performance is enhanced by the bow's level and attributes ==== Quiver ==== * The [[rpd:quiver|Quiver]] is a special bag that can store any amount of arrows * It is sold by the shopkeeper in the Town level for 50 gold * Unlike what some sources might suggest, the quiver does not specifically protect arrows from burning * It simply provides unlimited storage for arrows ===== Bows List ===== * [[rpd:elven_bow_item|Wooden Bow]] (appears as "ElvenBow" in code) - The simplest bow. Requires 10 strength. Has 1.2x accuracy factor and 1.0x delay factor. Burns in fire (returns null when burned). * [[rpd:compound_bow|Compound Bow]] - A more advanced bow. Requires 14 strength. Has 0.8x accuracy factor and 1.5x delay factor. Also burns in fire like the wooden bow. * [[rpd:ruby_bow|Ruby Bow]] - The most powerful bow with the highest base damage. Requires 18 strength to use. Has 0.8x accuracy factor and 1.5x delay factor. Base damage factor increases by 1 per level (much higher than other bows). Also burns in fire. ===== Arrows List ===== * [[rpd:common_arrow_item|Common Arrow]] - Regular arrow without any special effect. Base damage 1-2. Base delay 1.0. All other types of arrows are obtained by using potions on them. * [[rpd:fire_arrow_item|Fire Arrow]] - Ignites the enemy on hit. Base damage 1-6. Base delay 0.75. Has a 25% chance to apply burning effect when hitting an enemy. * [[rpd:frost_arrow_item|Frost Arrow]] - Slows down the enemies affected. Base damage 2-3. Base delay 0.75. Has a 25% chance to apply freezing effect when hitting an enemy. * [[rpd:poison_arrow_item|Poison Arrow]] - Poisons the enemy. Base damage 3-4. Base delay 0.75. Has a 25% chance to apply poison effect when hitting an enemy. Poison duration increases with the bow's level. * [[rpd:paralysis_arrow_item|Paralysis Arrow]] - Paralyzes opponents. Base damage 2-5. Base delay 0.75. Has a 25% chance to apply paralysis effect when hitting an enemy. * [[rpd:health_arrow_item|Health Arrow]] - Heals the hero when used by a hero. Base damage 1-2. Base delay 1.0. Has a 25% chance to provide healing when hitting an enemy. * [[rpd:amok_arrow_item|Amok Arrow]] - Causes the target to attack random creatures. Base damage 1-2. Base delay 1.0. Has a 25% chance to cause amok effect when hitting an enemy. ==== Obtaining Special Arrows ==== * Special arrows (Fire, Frost, Poison, Paralysis, Health, Amok) are created by using potions on regular arrows * [[rpd:potion_of_liquid_flame_item|Potion of Liquid Flame]] on regular arrows creates [[rpd:fire_arrow_item|Fire Arrows]] * [[rpd:potion_of_frost_item|Potion of Frost]] on regular arrows creates [[rpd:frost_arrow_item|Frost Arrows]] * [[rpd:potion_of_toxic_gas_item|Potion of Toxic Gas]] on regular arrows creates [[rpd:poison_arrow_item|Poison Arrows]] * [[rpd:potion_of_paralytic_gas_item|Potion of Paralytic Gas]] on regular arrows creates [[rpd:paralysis_arrow_item|Paralysis Arrows]] * [[rpd:potion_of_healing_item|Potion of Healing]] on regular arrows creates [[rpd:health_arrow_item|Health Arrows]] * [[rpd:potion_of_strength_item|Potion of Strength]] on regular arrows creates [[rpd:amok_arrow_item|Amok Arrows]] {{tag> rpd items weapons ranged item}}