====== Cloak Buff ====== The **Cloak** buff is a temporary status effect that grants invisibility in Remixed Dungeon. ==== Description ==== The Cloak buff makes the affected character invisible and harder to detect. It is applied by the [[rpd:cloak_spell|Cloak Spell]] and [[rpd:hide_in_grass_spell|Hide in Grass Spell]]. ==== Properties ==== * **Buff Type:** Invisibility * **Stealth Bonus:** Caster's skill level + caster's level / 4 * **Duration:** Brief (detaches at the start of the next turn) * **Status Effect:** Character appears with invisible sprite ==== Mechanics ==== * Provides significant stealth bonus during its duration * Makes the character invisible to enemies * The buff automatically ends at the beginning of the turn after it's applied * Character sprite changes to show invisible status ==== Applications ==== * Allows for temporary escape from dangerous situations * Enables stealthy movement without detection * Provides tactical advantages during combat ==== Source Code Reference ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/scripts/buffs/Cloak.lua|Cloak.lua]] (buff implementation) ==== See Also ==== * [[rpd:cloak_spell|Cloak Spell]] * [[rpd:hide_in_grass_spell|Hide in Grass Spell]] * [[rpd:invisibility|Invisibility]] * [[rpd:spells|Spells]] {{tag> rpd buffs status_effects}}