====== Codex Content ====== ==== Description ==== Codex books in Remixed Dungeon contain randomly selected content from a pool of possible texts. Each codex reveals a different piece of information when read. ==== Types of Content ==== Codex books may contain one of the following types of information: ==== Glyph Descriptions ==== * **Bounce Glyph** - Causes enemies to be pushed back after hitting the Hero. * **Affection Glyph** - Enchants the enemy for a few rounds, while the Hero is also charmed for some time, but never longer than the enemy. * **Anti-entropy Glyph** - Hero ignites and burns, and enemy freezes. * **Multiplication Glyph** - This effect causes the Hero to spawn mirror images but takes damage. This can kill the Hero. * **Potential Glyph** - Releases a lightning burst that damages the enemy who attacked the player and damages the Hero for roughly half of the damage dealt to the enemy. * **Metabolism Glyph** - Hero is partly healed before enemy damage is applied, but hunger will increase rapidly. Works only if not hungry,. * **Stench Glyph** - Hero will emit a cloud of toxic gas when hit. * **Viscosity Glyph** - Hero will get a delayed debuff, which will cause Hero to take 1 damage per turn, instead of receiving the full amount in one shot. * **Displacement Glyph** - Whenever Hero is hit, there is a chance Hero will be teleported to a random nearby tile. This glyph doesn't work on boss levels. * **Entanglement Glyph** - Hero can receive herbal armor, but also gets rooted at the same time. ==== Weapon Enchantments ==== * **Grim Weapon** - On a successful hit, can instantly kill the target (or deal up to 2x damage on a boss). * **Flaming Weapon** - On a successful hit, deals extra damage to target and can burn it. * **Eldritch Weapon** - On a successful hit, enemy may flee in Terror. * **Unstable Weapon** - On a successful hit, can apply any random enchantment effect. * **Vampiric Weapon** - On a successful hit, may heal the Hero for some of the damage dealt to the enemy. * **Lucky Weapon** - almost completely ignores enemy armor, and deals much more damage. * **Stunning Weapon** - On a successful hit, can paralyze the target. * **Piercing Weapon** - On a successful hit, can damage all enemies in a straight line behind the target. * **Poisoned Weapon** - On a successful hit, can poison the target. * **Frost Weapon** - On a successful hit, can slow the target and prevent it from burning. ==== Special Codex Texts ==== * Books written in different languages: Demon, Dwarf, or Elf languages * Background stories about heroes and their adventures in the dungeon * General lore about the Pixel Dungeon world ==== Restrictions ==== * Cannot be read while blinded * Content is randomly selected from a predefined pool of possible texts ==== Code References ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Codex.java|Codex.java]] * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2342|Codex_Story entries in strings_all.xml]] {{tag> rpd items books mechanics }}