====== Debuff ====== ==== Description ==== **Debuff** is a negative status effect that hinders the character's abilities or causes harm. Debuffs are a subset of [[rpd:buff|buffs]] that have negative effects on the character. ==== Common Debuffs ==== * [[rpd:poison_buff|Poison]] - Causes periodic damage over time * [[rpd:burning_buff|Burning]] - Fire damage over time * [[rpd:paralysis_buff|Paralysis]] - Prevents the character from taking actions * [[rpd:blindness_buff|Blindness]] - Reduces accuracy in combat * [[rpd:weakness_buff|Weakness]] - Reduces damage dealt and physical attributes * [[rpd:slow_buff|Slow]] - Reduces movement speed * [[rpd:terror_buff|Terror]] - Forces the character to flee * [[rpd:charm_buff|Charm]] - Makes enemies fight for the player temporarily * [[rpd:amok_buff|Amok]] - Makes enemies attack each other * [[rpd:corruption_buff|Corruption]] - Gradually turns allies against the player ==== Sources of Debuffs ==== * Enemy attacks (e.g., poison, fire damage) * Traps (e.g., weakening gas, paralytic gas) * Cursed items * Environmental hazards (e.g., fire, toxic gas) ==== Countering Debuffs ==== * [[rpd:potion_of_purity_item|Potion of Purity]] can remove harmful effects * Some armor and rings provide resistance to specific debuffs * [[rpd:scroll_of_remove_curse_item|Scroll of Remove Curse]] can remove curse-related debuffs ==== Code References ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Buff.java|Buff.java]] - Base buff class * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1287-L1309|Buff strings]] - English names and descriptions * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L1275-L1297|Buff strings (Russian)]] - Russian localization ==== Related ==== * [[rpd:buff|Buff]] * [[rpd:status_effects|Status Effects]] * [[rpd:potions|Potions]] * [[rpd:traps|Traps]] * [[rpd:curses|Curses]] {{tag> rpd buffs status_effects debuff mechanics}}