====== Enchantment ====== {{ rpd:images:item_ShortSword.png|Enchantment }} An Enchantment is a special magical property that can be added to weapons in Remixed Dungeon using an [[rpd:arcane_stylus|Arcane Stylus]]. Each weapon can have only one enchantment, which provides special offensive or utility abilities. ==== Common Enchantments ==== * **[[rpd:fire_enchantment|Fire]]:** Chance to set enemies on fire on hit * **[[rpd:horror_enchantment|Horror]]:** Chance to cause enemies to flee in terror * **[[rpd:instability_enchantment|Instability]]:** Random enchantment effect on hit * **[[rpd:leech_enchantment|Leech]]:** Heals you for a portion of damage dealt * **[[rpd:luck_enchantment|Luck]]:** Increases damage with a chance for extra damage * **[[rpd:paralysis_enchantment|Paralysis]]:** Chance to paralyze enemies on hit * **[[rpd:piercing_enchantment|Piercing]]:** Chance to hit additional enemies behind the target * **[[rpd:poison_enchantment|Poison]]:** Chance to poison enemies on hit * **[[rpd:slow_enchantment|Slow]]:** Chance to slow enemies on hit * **[[rpd:swing_enchantment|Swing]]:** Hits all adjacent enemies when wielded with two hands * **[[rpd:death_enchantment|Death]]:** Chance to instantly kill non-boss enemies on hit ==== Application ==== * Applied automatically when upgrading weapons with a [[rpd:scroll_of_upgrade|Scroll of Upgrade]] * Process is random - you don't choose which enchantment is applied * Once applied, the enchantment cannot be removed or changed * Higher-level weapons will have stronger enchantment effects * Higher upgrade levels increase the chance of receiving an enchantment * Only applies to weapons that can receive enchantments ==== Code Reference ==== * Weapon Enchantments: [[https://github.com/NYRDS/remixed-dungeon/tree/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/enchantments|Weapon Enchantments Directory]] * Weapon Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/Weapon.java|Weapon.java]] * Upgrade System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/scrolls/ScrollOfUpgrade.java|ScrollOfUpgrade.java]] ==== Strategic Considerations ==== * Choose weapons to enchant based on your needs and playstyle * Consider class synergies (e.g., Warriors benefit from damage enchantments) * Some enchantments are more valuable than others depending on the dungeon level * Risk vs. reward: you might get a highly desirable enchantment or an unhelpful one ==== See Also ==== * [[rpd:arcane_stylus|Arcane Stylus]] - Item used to apply enchantments * [[rpd:weapons|Weapons]] - Equipment that can receive enchantments * [[rpd:glyphs|Glyphs]] - Similar mechanic for armor * [[rpd:mechanics|Game Mechanics]] - Other core systems {{tag> rpd mechanics equipment enchantments}}