====== Equipment Slots Mechanic ====== Equipment slots define where the hero can equip different items in Remixed Dungeon. Each slot can hold a specific type of equipment, contributing to the hero's capabilities. ==== Slot Types ==== * **Weapon** - Main hand weapon slot for melee or ranged weapons * **Shield** - Off hand slot for shields or secondary weapons * **Armor** - Body slot for armor pieces * **Ring 1** - First finger slot for rings * **Ring 2** - Second finger slot for rings * **Amulet** - Neck slot for amulets (currently only the Amulet of Yendor) * **Artifact** - Special slot for artifacts ==== Special Considerations ==== * Rings: The hero has two ring slots that can be filled with any ring. Each ring provides its own unique effect. * Armor: Only one armor piece can be worn at a time, but it can be upgraded to improve its effectiveness. * Weapons/Shields: Depending on the weapon, you may be able to equip a shield in the off-hand, or wield a two-handed weapon. * Artifacts: Special items that occupy a unique artifact slot. ==== Source Code ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Belongings.java|Belongings.java]] * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Belongings.java#L14-L22|Belongings.Slot enum]] ==== Related ==== * [[rpd:accessories|Accessories]] - Information about accessories * [[rpd:rings|Rings]] - Information about ring-type accessories * [[rpd:armor|Armor]] - Information about armor items * [[rpd:weapons|Weapons]] - Information about weapon items {{tag> rpd items equipment mechanics}}