====== Giant Rat Skull Item ====== {{ rpd:images:ratskull_sprite.png|Giant Rat Skull }} ==== Description ==== It could be a nice hunting trophy, but it smells too bad to place it on a wall. On the other hand, it demonstrates that owner is capable of killing rats, even big and smelly ones. This skull has special properties related to rat control. ==== Stats ==== * **Type:** Quest Item / Artifact * **Rarity:** Quest Item * **Price:** 100 gold * **Identified:** Always ==== Special Properties ==== * **Rat Intimidation:** When equipped, the acrid stench terrifies all other rodents around, making them flee from the skull bearer * **Quest Item:** Originally part of the [[rpd:ghost_mob|Ghost]] quest in the sewers * **Alternative Quest Reward:** Used as the alternative reward for the Ghost quest (instead of [[rpd:dried_rose_item|Dried Rose]]) ==== Acquisition ==== * Dropped by [[rpd:fetidrat|Fetid Rat]] (a special rat variant) * Alternative reward from the [[rpd:ghost_mob|Ghost]] quest in the sewers * Part of the sewers questline for players who chose the rat skull quest path ==== Buff Effect ==== When equipped, provides the "Ratter" buff which: * Causes all rodent-type enemies to flee in fear * Applies to all [[rpd:rat_mob|Rat]]-type creatures in the dungeon * Has the description: "The acrid stench terrifies all other rodents around, making them flee from the skull bearer." * When a rat-type enemy detects the player with this item equipped, it enters a [[rpd:fleeing|Fleeing]] AI state and is affected by [[rpd:terror_buff|Terror]] debuff ==== Notes ==== The Giant Rat Skull is a quest item that's part of the [[rpd:ghost_mob|Ghost]]'s questline. It represents an alternative path in the sewers quest where the player hunts a special [[rpd:fetid_rat_mob|Fetid Rat]] instead of collecting 8 regular rat corpses. When equipped, it provides a useful effect against rat-type enemies. ==== Related Pages ==== * [[rpd:ghost_mob|Ghost]] - NPC that starts the quest * [[rpd:fetid_rat_mob|Fetid Rat]] - Special rat variant that drops the skull * [[rpd:rat_mob|Rat]] - Basic mob affected by the skull * [[rpd:fleeing|Fleeing]] - AI state that affected mobs enter * [[rpd:terror_buff|Terror]] - Debuff applied to affected mobs ==== Source Code References ==== * Java: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/quest/RatSkull.java|RatSkull.java]] * String resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L537|String definitions]] * Buff implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/buffs/BuffFactory.java#L104|BuffFactory.java]] * Rat interaction: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Rat.java#L33|Rat.java]] {{tag> rpd items quest artifact}}