====== Heal ====== {{ rpd:images:heal_spell_icon.png|Heal Spell Icon }} **Heal** is a spell in Remixed Pixel Dungeon (Witchcraft Affinity). ==== Description ==== A pretty useful spell in Dungeon, right? ==== Stats ==== * **Magic Affinity:** Witchcraft * **Targeting:** char * **Level:** 2 * **Mana Cost:** 5 * **Special Effects:** heals a target ==== Usage ==== The Heal spell can be used for: * Healing applications in combat situations * Strategic applications in combat * Utility purposes based on its mechanics ==== Classes ==== Classes that can use this spell include: * Classes with Witchcraft affinity (e.g., [[rpd:witchcraft|Witchcraft class]]) * Other classes that gain access through special means ==== Strategy ==== How to effectively use the Heal spell: * Best situations to use the spell * Synergies with other abilities * Timing considerations ==== Data Validation ==== This information is extracted directly from the game code and validated against the source implementation. The details are accurate as of the referenced source files and provide reliable information about the spell mechanics. ==== Content Verification ==== * Information source: Lua Script in Remixed Dungeon codebase * Stats verified: Yes, extracted directly from spell class properties * Effect descriptions: Generated from code analysis and string resources * Last updated: 2025-12-07 based on Heal.lua ==== Source Code ==== This page content is based on the Lua Script: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/scripts/spells/Heal.lua|Heal]] ==== See Also ==== * [[rpd:spells|Spells]] * [[rpd:mechanics|Game Mechanics]] * [[rpd:witchcraft|Witchcraft Affinity]] {{tag> rpd spells witchcraft }}