====== Hero Level ====== **Hero Level** refers to the experience level of the player character in Remixed Dungeon. The hero level affects various game mechanics and character capabilities. ==== Mechanics ==== * Increases after gaining sufficient experience * Higher levels grant more HP and mana * Some spells and abilities scale with hero level * Affects damage calculations for certain abilities ==== Experience Gain ==== * Experience is gained from defeating enemies * Some other actions may grant experience * Experience required for the next level increases with each level ==== Scaling Effects ==== * The Kunai Throw spell scales with caster level * Some damage calculations depend on hero level * Some enemy stats scale relative to hero level ==== Code References ==== * Hero level mechanics: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Hero.java|Hero.java]] * Level-up implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Hero.java#L200-L230|Hero.java level-up]] {{tag> rpd mechanics progression}}