====== Line of Sight ====== **Line of Sight** is a fundamental game mechanic that determines what areas and entities the hero can see and interact with. ==== Basic Concept ==== * Line of sight determines which tiles are visible to the hero * The hero can typically see in a circular radius around their position * Walls and other solid obstacles block line of sight * Some effects can extend or restrict the hero's line of sight ==== Applications ==== * **Movement**: The hero can only move to adjacent visible tiles * **Ranged Attacks**: Ranged weapons require an unobstructed line of sight to the target * **Spells**: Many spells require line of sight to affect targets * **Detection**: Enemies and items are only visible when in line of sight ==== Mechanics ==== * Light sources can affect line of sight in dark areas * Some abilities or items can grant extended vision * Darkness or fog effects can reduce line of sight * Certain terrain features may block or redirect line of sight ==== Related Pages ==== * [[rpd:range|Range]] - Distance mechanics for attacks * [[rpd:ranged_weapons|Ranged Weapons]] - Weapons affected by line of sight * [[rpd:spells|Spells]] - Many spells require line of sight * [[rpd:light|Light]] - Related to visibility {{tag> rpd mechanics}}