====== Melee Weapon ====== {{ rpd:images:melee_weapon_item.png|Melee Weapon }} **Melee Weapons** are weapons in Remixed Dungeon designed for close combat. They are used in direct hand-to-hand combat with enemies. ==== Description ==== Melee weapons are equipment items held in the hero's main hand for close-range combat. They vary in attack speed, damage range, and special properties. ==== Properties ==== * **Attack Skill:** Bonus to hit chance in combat * **Damage Range:** Minimum and maximum damage dealt per hit * **Durability:** How many uses before the weapon breaks (if applicable) * **Speed Factor:** How quickly the weapon can be used in combat * **Enchantment:** Special magical effect (for upgraded weapons) ==== Melee Weapon Types ==== * **[[rpd:sword_item|Swords]]** - Versatile bladed weapons * **[[rpd:dagger_item|Daggers]]** - Fast, light piercing weapons * **[[rpd:axe_item|Axes]]** - Heavy-hitting weapons * **[[rpd:mace_item|Maces]]** - Blunt weapons with crushing damage * **[[rpd:spear_item|Spears]]** - Thrusting weapons with reach * **[[rpd:war_hammer|War Hammer]]** - Heavy blunt weapons * **[[rpd:quarterstaff|Quarterstaff]]** - Balanced two-handed weapons * **[[rpd:kusarigama_item|Kusarigama]]** - Scythe with chain ==== Combat Strategy ==== * **High Damage vs. Speed:** Choose between heavy hitter weapons or fast attackers * **Versatility:** Some weapons work better with certain [[rpd:hero_class|hero classes]] * **[[rpd:enchantments|Enchantments]]:** Consider what magical properties benefit your fighting style * **Durability:** Some weapons are more resilient than others ==== Special Properties ==== * **Blocking:** Some weapons can block attacks (like [[rpd:war_hammer|War Hammer]]) * **Reach:** Some weapons can attack adjacent enemies (like [[rpd:spear_item|Spear]]) * **Strength:** Some weapons require minimum strength to wield effectively ==== Upgrades ==== * Melee weapons can be [[rpd:upgrade|upgraded]] using [[rpd:scroll_of_upgrade_item|Scrolls of Upgrade]] * [[rpd:enchantments|Enchantments]] can be applied to provide special effects * Higher levels provide better stats ==== Code References ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/MeleeWeapon.java|MeleeWeapon.java]] - Base melee weapon class * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/WeaponFactory.java|WeaponFactory.java]] - Weapon creation factory * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1586-L1700|Melee weapon strings]] - English names and descriptions * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L1527-L1631|Melee weapon strings (Russian)]] - Russian localization ==== Related ==== * [[rpd:weapon_item|Weapon]] * [[rpd:ranged_weapon_item|Ranged Weapon]] * [[rpd:enchantments|Enchantments]] * [[rpd:hero_class|Hero Classes]] * [[rpd:combat_mechanics|Combat Mechanics]] {{tag> rpd items weapons melee equipment }}