====== NatureArmorSpell ====== {{ rpd:images:nature_armor_spell_icon.png|NatureArmorSpell Spell Icon }} **NatureArmorSpell** is a spell in Remixed Pixel Dungeon (Elf Affinity). ==== Description ==== Elves can be tough as well, especially when protected by Mother Nature itself. ==== Stats ==== * **Magic Affinity:** Elf * **Targeting:** self * **Level:** 1 * **Mana Cost:** 5 * **Special Effects:** provides protection ==== Usage ==== The NatureArmorSpell spell can be used for: * Primary effect of the spell * Strategic applications in combat * Utility purposes based on its mechanics ==== Classes ==== Classes that can use this spell include: * Classes with Elf affinity (e.g., [[rpd:elf|Elf class]]) * Other classes that gain access through special means ==== Strategy ==== How to effectively use the NatureArmorSpell spell: * Best situations to use the spell * Synergies with other abilities * Timing considerations ==== Data Validation ==== This information is extracted directly from the game code and validated against the source implementation. The details are accurate as of the referenced source files and provide reliable information about the spell mechanics. ==== Content Verification ==== * Information source: Lua Script in Remixed Dungeon codebase * Stats verified: Yes, extracted directly from spell class properties * Effect descriptions: Generated from code analysis and string resources * Last updated: 2025-12-07 based on NatureArmor.lua ==== Source Code ==== This page content is based on the Lua Script: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/scripts/spells/NatureArmor.lua|NatureArmor]] ==== See Also ==== * [[rpd:spells|Spells]] * [[rpd:mechanics|Game Mechanics]] * [[rpd:elf|Elf Affinity]] {{tag> rpd spells elf }}