====== Raise Dead ====== Raise Dead is a necromantic ability for the [[rpd:necromancer|Necromancer]] class that attempts to raise the most recently slain creature as an undead minion. ==== Description ==== Attempt to raise the latest slain creature (the ritual requires quite fresh material). When using this dark art, remember: almost any creature can be raised, but not everyone's will is easy to bend. This spell allows Necromancers to turn defeated enemies into loyal undead servants. ==== Mechanics ==== * **Requirement:** Must have recently defeated a creature * **Freshness:** Works best on recently killed creatures * **Success Rate:** Depends on the target creature's will/resistance * **Minion Type:** Raised creature becomes a controllable undead minion ==== Usage ==== * **Timing:** Must be used soon after defeating a creature * **Class Ability:** Exclusively for [[rpd:necromancer|Necromancer]] class * **Tactical:** Can turn powerful enemies into allies * **Resource:** Makes use of defeated enemies instead of leaving them ==== Strategy ==== * Best used after defeating strong enemies for powerful minions * Consider which enemies would make better allies than adversaries * Timing is crucial - use immediately after killing desired target * Higher success rate with weaker-willed creatures * Can be used to create a large army of undead followers ==== Limitations ==== * **Space:** Requires available space near the player * **Timing:** Must be used quickly after kill * **Success Chance:** Not guaranteed to work on every creature * **Range:** Must be used near the corpse ==== Related ==== * [[rpd:necromancer|Necromancer]] - The class that uses this ability * [[rpd:necromancy|Necromancy]] - The magical practice this belongs to * [[rpd:exhumation|Exhumation]] - Similar resurrection-based ability for graves * [[rpd:summon_deathling|Summon Deathling]] - Other minion summoning ability * [[rpd:undead|Undead]] - The type of minion created ==== Considerations ==== * **Tactical Planning:** Plan kills with Raise Dead in mind * **Creature Selection:** Choose powerful but compliant creatures to raise * **Space Management:** Ensure adequate space for raised creature * **Risk vs Reward:** Consider whether to use on strong enemy or save for better one