====== Rogue ====== {{ :rpd:rogue.png?nolink&50|}} The **Rogue** is a playable class in Remixed Dungeon that specializes in stealth, detection, and agility. Known for high evasion and detection capabilities. ==== Class Overview ==== * **Primary Focus:** Stealth and agility * **Special Ability:** Enhanced detection and high evasion * **Playstyle:** Evasive combat with detection advantages ==== Class Abilities ==== * **High Evasion:** Higher chance to dodge enemy attacks * **Detection:** Better at finding hidden doors and traps * **Deception:** Special class armor ability for invisibility * **Agility:** Fast movement and quick reactions ==== Starting Equipment ==== * **Weapon:** Dagger (fast but low damage weapon) * **Armor:** Armor with 12 points of damage absorption * **Food:** Additional food ration ==== Class Advantages ==== * High evasion makes difficult to hit * Better at detecting traps and secret doors * Fast weapons for more frequent attacks * Special abilities for stealth and escape * Good for players who prefer strategic positioning ==== Class Disadvantages ==== * Lower health than Warrior * Weaker starting weapon * More dependent on finding good equipment quickly * Less damage output in direct confrontation ==== Class Armor ==== Rogues have a special class armor that grants temporary invisibility, allowing for escape or strategic positioning. ==== Strategy ==== * Use high evasion to avoid taking damage * Rely on detection to navigate safely * Use fast weapons frequently for potential combo attacks * Take advantage of stealth abilities when needed * Look for opportunities to backstab or gain advantage ==== Related ==== * [[rpd:playable_class|Playable Classes]] - Other character options * [[rpd:dagger|Dagger]] - Starting weapon * [[rpd:class_armor|Class Armor]] - Powerful armor ability * [[rpd:detection|Detection]] - Core class mechanic --- Additional Information from Rogue.txt --- ====== Rogue ====== ==== Description ==== The Rogue is one of the starting classes in Remixed Dungeon. He is a master of stealth and cunning. ==== Starting Perks ==== * **Ring of Shadows +1:** Starts with a Ring of Shadows +1 * **Ring Identification:** Identifies the type of a ring on equipping it * **Light Armor Proficiency:** Proficient with light armor, dodging better while wearing it * **Detection Expertise:** Proficient in detecting hidden doors and traps * **Longer Fasting:** Can go without food longer than other classes * **Identified Maps:** Scrolls of Magic Mapping are identified from the beginning ==== Class Abilities ==== The Rogue has access to unique mastery paths that can be chosen later in the game: * **Assassin:** When performing a surprise attack, inflicts additional damage to the target * **Freerunner:** Can move almost twice as fast as most monsters; when running, is much harder to hit (requires being unencumbered and not starving) ==== Special Notes ==== The Rogue excels at avoiding direct confrontation, using stealth and detection to navigate the dungeon safely.