====== Rogue Class ====== {{ rpd:images:hero_ROGUE.png|Rogue Class Sprite }} The **Rogue** is one of the starting [[rpd:hero_classes|hero classes]] in Remixed Dungeon. The Rogue is a stealth-focused class that specializes in traps, debuffs, and sneak attacks. ==== Description ==== The Rogue is a class that thrives in stealth and using the environment to gain advantages. Specializing in trap detection and avoidance, the Rogue can use darkness and shadows to their benefit. They have access to unique mechanics that reward careful and tactical gameplay. ==== Starting Equipment ==== * [[rpd:ring_of_shadows|Ring of Shadows]] +1 * [[rpd:food_ration|Ration of Food]] * [[rpd:scroll_of_magic_mapping|Scroll of Magic Mapping]] * 70 [[rpd:gold|Gold Coins]] * [[rpd:rogue_armor|Rogue's Cloak]] (Cloth armor with +1 durability) ==== Stats ==== * **Starting Strength:** 10 (standard) * **Starting HP:** 15 (standard) * **Starting SP:** 10 (standard) * **Max Inventory:** 19 slots ==== Special Abilities ==== * **Enhanced Trap Detection:** Detects traps with greater range and accuracy than other classes * **Invisibility Interaction:** Interactions with [[rpd:invisibility|invisibility]] work differently and more effectively * **Magic Affinity:** Rogue magic affinity, allowing access to stealth and utility spells like [[rpd:cloak_spell|Cloak]], [[rpd:backstab_spell|Backstab]], [[rpd:haste_spell|Haste]], etc. * **Shadow Mechanics:** Gains benefits when in dark areas or when using shadow-related items ==== Subclasses ==== The Rogue can choose between two Mastery paths after defeating Tengu (boss #2) with a [[rpd:tome_of_mastery|Tome of Mastery]]: * [[rpd:assassin_subclass|Assassin]] * [[rpd:freerunner_subclass|Freerunner]] ==== Advantages ==== * Superior trap detection and avoidance * Better stealth and invisibility mechanics * Strong utility for dungeon exploration * Good at dealing with groups of enemies through positioning ==== Disadvantages ==== * Lower starting armor than Warrior class * Relies on positioning and tactical gameplay * Less direct combat strength compared to Warrior ==== Strategy ==== * Focus on trap detection and use traps to your advantage * Leverage invisibility for stealth attacks and escapes * Use positioning to avoid direct confrontations when needed * Invest in shadow-related equipment to maximize class benefits * Take advantage of the class's superior mapping abilities ==== Content Verification ==== * Information source: Java Classes and initHeroes.json * Starting equipment: RemixedDungeon/src/main/assets/hero/initHeroes.json * Stats: RemixedDungeon/src/main/assets/hero/initHeroes.json * Class implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java|HeroClass.java]] ==== See Also ==== * [[rpd:hero_classes|Hero Classes]] * [[rpd:rogue_armor|Rogue's Cloak]] * [[rpd:ring_of_shadows|Ring of Shadows]] * [[rpd:assassin_subclass|Assassin Subclass]] * [[rpd:freerunner_subclass|Freerunner Subclass]] * [[rpd:hero_subclasses|Hero Subclasses]] {{tag> rpd classes rogue hero}}