====== Roots ====== {{ rpd:images:roots_icon.png|Roots }} **Roots** is a negative status effect in Remixed Dungeon that immobilizes the affected character and prevents movement. ==== Effect Description ==== * **Type:** Negative Status Effect (Debuff) * **Effect:** Prevents movement while active * **Duration:** Varies by source * **Source:** Primarily from enemy attacks or special abilities ==== How to Obtain ==== * From certain enemy attacks that apply root effects * From environmental effects in specific dungeon areas * From some enemy abilities that restrict movement ==== Mechanics ==== * Prevents all movement while the effect is active * Character can still perform other actions (attacking, using items, etc.) * Can be detached by the Levitation status effect (which is why Levitation mentions it) * Does not prevent other actions beyond movement * Duration typically decreases with higher Magic Defense ==== Strategy ==== * Be cautious when entering areas with plant-based enemies that may apply roots * If you're about to be rooted, try to position yourself advantageously before the effect ends * Carry Levitation potions if regularly encountering enemies that use roots * Can be dangerous if applied near other enemies or hazards * Useful in limited situations where you want to stay in place for ranged attacks ==== Counters ===== * [[rpd:levitation|Levitation]] - Completely removes roots when applied * High-level armor with good magic defense may resist the effect * Some equipment or class abilities may reduce duration ==== Code Reference ==== * Java Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Roots.java|Roots.java]] * Source Code Location: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Roots.java ==== See Also ==== * [[rpd:status_effects|Status Effects]] - Other status changes * [[rpd:levitation|Levitation]] - Effect that counteracts roots * [[rpd:mechanics|Game Mechanics]] - Other core systems {{tag> rpd mechanics status_effects debuffs roots}}