====== Slow Enchantment ====== {{ rpd:images:chilling_weapon_enchantment.png|Slow Enchantment }} **Slow Enchantment** is a weapon enchantment in Remixed Dungeon that applies the [[rpd:slow_buff|Slow]] status effect on successful hits. When applied to a weapon, there's a chance that enemies hit by the weapon will be slowed, reducing their speed and attack rate. ==== Description ==== The Slow enchantment allows a weapon to apply a slowing effect to enemies when they are successfully hit. The effect reduces the enemy's movement and action speed, making them easier to manage in combat situations. ==== Effects ==== When a weapon with the Slow enchantment successfully hits an enemy, the following occurs: * **Chance to Apply Slow**: The chance increases with the weapon's level: * Level 0: 25% chance * Level 1: 40% chance * Level 2+: 50% chance (approximately) * **Slow Duration**: Duration is randomly between 1 and (1.5 + weapon level) turns * **Effect**: The targeted enemy is slowed, reducing their speed and attack rate ==== Mechanics ==== * **Proc Chance**: Calculated as `Random.Int(weapon.level() + 4) >= 3` * **Duration Formula**: `Random.Float(1, 1.5f + weapon.level())` * **Visual Indicator**: Weapon glows blue (RGB: 0x0044FF) * **Enchantment Type**: Weapon enchantment (extends Weapon.Enchantment) ==== Strategy ==== * Highly effective against fast enemies that rely on speed for their attacks * Useful for creating breathing room during difficult encounters * Particularly effective when fighting multiple enemies that move quickly * Works well with weapons that have high attack speed for more proc chances * Consider using against bosses that rely on speed mechanics ==== Naming ==== The enchantment is named using the string resources: * **Slow_Name_0**: "Chilling %s" (e.g., Chilling Sword) * **Slow_Name_1**: "Chilling %s" (e.g., Chilling Sword) * **Slow_Name_2**: "Chilling %s" (e.g., Chilling Sword) ==== Code References ==== * Enchantment implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/enchantments/Slow.java|Slow.java]] * Slow status effect: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Slow.java|Slow buff]] * String resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2502-L2504|Slow_Name strings]] * Codex description: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2528|Codex description]] ==== See Also ==== * [[rpd:slow_buff|Slow]] - The status effect applied by this enchantment * [[rpd:weapon_enchantments|Weapon Enchantments]] - Other weapon enchantments * [[rpd:enchantment|Enchantments]] - General information about enchantments * [[rpd:wand_of_slowness|Wand of Slowness]] - Wand that applies the same effect * [[rpd:ice_elemental_mob|Ice Elemental]] - Enemy that can apply slow {{tag> rpd enchantments weapon_enchantments slowing}}