====== Snipers Mark ====== {{ rpd:images:snipers_mark_buff.png|Snipers Mark }} ==== Description ==== **Snipers Mark** is a debuff applied by the [[rpd:sniper_subclass|Sniper]] subclass when using ranged weapons. When active, it makes the affected target more vulnerable to attacks. ==== Stats ==== * **Duration**: 1.1x attack delay of the attacker * **Effect**: Increases damage taken by the affected enemy ==== Effects ==== * Visually marks the enemy with an icon to indicate the debuff is active * Makes the target more susceptible to damage from subsequent attacks ==== Mechanism ==== * Applied when a Sniper successfully hits an enemy with a ranged weapon * Duration is calculated as 1.1 times the attacker's weapon attack delay * Implemented using Buff.prolong(defender, SnipersMark.class, attacker.attackDelay() * 1.1f) in the HeroSubClass.java file ==== Code References ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/SnipersMark.java|SnipersMark.java]] * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroSubClass.java#L172-L174|HeroSubClass.java#L172-L174]] ==== See Also ==== * [[rpd:sniper_subclass|Sniper Subclass]] - The subclass that applies this debuff * [[rpd:huntress_class|Huntress Class]] - Base class for the Sniper subclass {{tag> rpd buffs debuffs }}