Vampire Bat Mob
The Vampire Bat is a flying enemy found throughout the dungeon in Remixed Dungeon, becoming common in the Caves area (levels 11-14). They are fast-moving creatures that heal themselves when they successfully hit their target.
Overview
These brisk and tenacious inhabitants of cave domes may defeat much larger opponents by replenishing their health with each successful attack. They are persistent enemies that can be difficult to defeat due to their healing ability.
Stats
HP: 30 (HT: 30)
Defense Skill: 15
Attack Skill: 16
Damage: 6-12
Armor: 4 DR (Defense Rating)
EXP for Kill: 7
Maximum Level: 15
Speed: 2.0x (faster than normal)
Flying: Yes (can move over obstacles and other creatures)
Abilities
Life Drain: When successfully hitting an opponent, heals damage dealt to the bat (heal(damage, enemy))
Flight: Can move over terrain and other creatures
Speed: Moves 2.0x faster than normal characters
Leech Resistance: Has resistance to Leech enchantment
Loot: Has a 12.5% chance to drop a Potion of Healing
Combat Tactics
Vampire Bats are aggressive flying enemies that use their speed and healing abilities to their advantage. They attempt to maintain distance while dealing damage and healing themselves with each hit. Their high speed and healing ability make them difficult to corner and defeat.
Occurrence
Primary Location: Caves level and deeper dungeon levels (levels 11-14)
Spawn Frequency: Found in Caves area (specifically in levels 11-14 according to Bestiary.json)
Group Behavior: Usually found alone
Special Variants: No special variants
Strategy
Use ranged weapons or spells to attack while keeping away from other enemies
Try to corner or slow them down to prevent them from fleeing
Be careful about engaging multiple bats at once due to their healing abilities
Area of effect attacks work well against them
Avoid melee combat if possible to prevent their healing
Focus fire on one bat at a time to prevent multiple enemies from healing
Consider using non-leech damage sources to bypass their resistance to leech enchantments
Special Notes
Their healing ability makes them particularly challenging in prolonged encounters
Being flying creatures, they can't be trapped by ground-based effects
Their high speed allows them to quickly pursue fleeing players
Used in various quests and tasks (e.g., Blacksmith quest requires killing a bat with a pickaxe)
The Plague Doctor quest involves capturing a live vampire bat
Code References
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Bat strings - Name, description, and other text (English)
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Mobs - All mobs in the game
Light - Bats appear in dark areas, not light
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