Bounce Glyph - Causes enemies to be pushed back after hitting the Hero.
Affection Glyph - Enchants the enemy for a few rounds, while the Hero is also charmed for some time, but never longer than the enemy.
Anti-entropy Glyph - Hero ignites and burns, and enemy freezes.
Multiplication Glyph - This effect causes the Hero to spawn mirror images but takes damage. This can kill the Hero.
Potential Glyph - Releases a lightning burst that damages the enemy who attacked the player and damages the Hero for roughly half of the damage dealt to the enemy.
Metabolism Glyph - Hero is partly healed before enemy damage is applied, but hunger will increase rapidly. Works only if not hungry,.
Stench Glyph - Hero will emit a cloud of toxic gas when hit.
Viscosity Glyph - Hero will get a delayed debuff, which will cause Hero to take 1 damage per turn, instead of receiving the full amount in one shot.
Displacement Glyph - Whenever Hero is hit, there is a chance Hero will be teleported to a random nearby tile. This glyph doesn't work on boss levels.
Entanglement Glyph - Hero can receive herbal armor, but also gets rooted at the same time.