Hero
The Hero is the main playable character in Remixed Pixel Dungeon. Players control the hero as they explore the dungeon, fight enemies, collect items, and ultimately seek the Amulet of Yendor.
Basic Stats
Hero Classes
The hero can choose from several classes, each with unique abilities and characteristics:
Warrior - High strength and health, focused on melee combat
Mage - Powerful magic abilities and spellcasting
Rogue - Stealth and mobility specialist with high evasion
Elf - Balanced class with bonus to magic and ranged combat
Necromancer - Summons undead minions and uses dark magic
Gnoll - Bestial warrior with unique mechanics and high damage
Priest - Divine magic and healing focused class
Doctor - Support and healing class with medical expertise
Attributes
The hero has several core attributes that affect gameplay:
Health (HP) - Determines how much damage the hero can take before dying
Strength - Affects ability to use heavy armor and weapons
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Mana - Used to cast spells (not all classes use mana)
Experience - Points gained by defeating enemies and completing quests
Equipment
The hero can equip various items:
Weapons - For combat (melee or ranged)
Armor - Provides protection and defense
Rings - Passive bonuses when worn
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Mechanics
Important mechanics that affect the hero:
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Hunger - Food requirement system
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Talents - Passive abilities and enhancements
Special Abilities
Each hero class has unique abilities:
Talents - Passive abilities that evolve as the hero levels up
Subclasses - Advanced specialization paths after completing boss challenges
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Hero Progression
The hero progresses through the dungeon levels, gaining experience and equipment:
Hero Death
When the hero's health reaches 0, they die and the game is over:
The hero can be revived with an
Ankh if one is available
Otherwise, the game ends and the player must start again
Some classes have special resurrection abilities
Code References
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Hero Strings - String resources for hero names and descriptions
Hero.json - Sprite configuration for hero classes
See Also
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Talents - Hero progression and abilities
Inventory - Managing the hero's equipment and items
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